rename script

This commit is contained in:
Bart Moyaers
2020-02-12 14:05:30 +01:00
parent f516ac8f66
commit 71c41f9f0e

View File

@@ -94,11 +94,9 @@ def generate_humanoid_skeleton(target, name, bonedict, childdict):
bpy.ops.object.mode_set(mode='EDIT') bpy.ops.object.mode_set(mode='EDIT')
for edit_bone in bpy.context.object.data.edit_bones: for edit_bone in bpy.context.object.data.edit_bones:
target_bone_head_dict[edit_bone.name] = [x for x in edit_bone.head] target_bone_head_dict[edit_bone.name] = [x for x in edit_bone.head]
# Add the armature
if bpy.ops.object.mode_set.poll():
bpy.ops.object.mode_set(mode='OBJECT') bpy.ops.object.mode_set(mode='OBJECT')
# Add the armature
bpy.ops.object.armature_add(enter_editmode=True) bpy.ops.object.armature_add(enter_editmode=True)
obj = bpy.data.objects["Armature"] obj = bpy.data.objects["Armature"]
obj.name = name obj.name = name
@@ -146,7 +144,7 @@ def constrain_DM_skeleton(bonedict):
# Spine # Spine
spine_con = skel.pose.bones['spine'].constraints.new('COPY_ROTATION') spine_con = skel.pose.bones['spine'].constraints.new('COPY_ROTATION')
spine_con.target = bpy.data.objects[skel_name] spine_con.target = bpy.data.objects[target]
spine_con.subtarget = bonedict['spine'].target_name spine_con.subtarget = bonedict['spine'].target_name
# Fixing rotation in elbow and knee joints: # Fixing rotation in elbow and knee joints:
@@ -309,16 +307,23 @@ def generate_frame(arm):
return result return result
def generate_frames(arm): def generate_frames(arm):
if bpy.ops.object.mode_set.poll():
bpy.ops.object.mode_set(mode='EDIT')
# Select all bones
bpy.data.objects[skel_name].select_set(True)
bpy.ops.armature.select_all(action='SELECT')
if bpy.ops.object.mode_set.poll(): if bpy.ops.object.mode_set.poll():
bpy.ops.object.mode_set(mode='POSE') bpy.ops.object.mode_set(mode='POSE')
frames = [] frames = []
loopText = "none" loopText = "none"
for frame in range(bpy.context.scene.frame_start, bpy.context.scene.frame_end + 1):
for frame in range(bpy.context.scene.frame_end + 1): # for frame in range(bpy.context.scene.frame_end + 1):
bpy.context.scene.frame_set(frame) bpy.context.scene.frame_set(frame)
# Apply visual transform to pose # Apply visual transform to pose
bpy.ops.pose.visual_transform_apply() bpy.ops.pose.visual_transform_apply()
# bpy.context.view_layer.update()
frames.append(generate_frame(arm)) frames.append(generate_frame(arm))
# Output in dictionary format for easy json dump # Output in dictionary format for easy json dump