
#include "PassiveSocket.h"  // Include header for active socket object definition

#define MAX_PACKET 4096

int main(int argc, char **argv)
{
	CPassiveSocket socket;
	CActiveSocket *pClient = NULL;

	//--------------------------------------------------------------------------
	// Initialize our socket object
	//--------------------------------------------------------------------------
	socket.Initialize();

	socket.Listen("localhost", 6667);

	while (true)
	{
		if ((pClient = socket.Accept()) != NULL)
		{
			int clientPort = socket.GetClientPort();
			printf("connected from %s:%d\n", socket.GetClientAddr(), clientPort);
			//----------------------------------------------------------------------
			// Receive request from the client.
			//----------------------------------------------------------------------
			while (1)
			{
				//printf("try receive\n");
				bool receivedData = false;
				int recBytes = 0;
				recBytes = pClient->Receive(MAX_PACKET);
				if (recBytes)
				{
					char *msg = (char *)pClient->GetData();
					msg[recBytes] = 0;
					printf("received message [%s]\n", msg);
					//------------------------------------------------------------------
					// Send response to client and close connection to the client.
					//------------------------------------------------------------------
					pClient->Send(pClient->GetData(), pClient->GetBytesReceived());
					receivedData = true;
					if (strncmp(msg, "stop", 4) == 0)
					{
						printf("Stop request received\n");
						break;
					}
				}
				if (!receivedData)
				{
					printf("Didn't receive data.\n");
					break;
				}
			}
			printf("Disconnecting client.\n");
			pClient->Close();
			delete pClient;
		}
	}

	//-----------------------------------------------------------------------------
	// Receive request from the client.
	//-----------------------------------------------------------------------------
	socket.Close();

	return 1;
}
