move the m_maxAppliedImpulse into base class, and use it for motor strength/point to point constraint strength
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@@ -25,7 +25,7 @@ class btMultiBodyJointMotor : public btMultiBodyConstraint
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{
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protected:
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btScalar m_maxMotorImpulse;
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btScalar m_desiredVelocity;
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public:
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