consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont)
consolidate stringify_linux/_osx into stringify.sh
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@@ -24,8 +24,8 @@
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//#include "b3GpuDynamicsWorld.h"
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#include <assert.h>
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#include <string.h>
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#include "OpenGLTrueTypeFont/fontstash.h"
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#include "OpenGLTrueTypeFont/opengl_fontstashcallbacks.h"
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#include "OpenGLWindow/fontstash.h"
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#include "OpenGLWindow/opengl_fontstashcallbacks.h"
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#include "gwenUserInterface.h"
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#include "ParticleDemo.h"
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#include "broadphase/PairBench.h"
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@@ -543,7 +543,7 @@ void myprintf(const char* msg)
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//#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include "OpenGLTrueTypeFont/stb_image_write.h"
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#include "OpenGLWindow/stb_image_write.h"
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void writeTextureToPng(int textureWidth, int textureHeight, const char* fileName)
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{
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int numComponents = 4;
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