consolidate files into btgui/OpenGLWindow (from FontFiles/OpenGLTrueTypeFont)
consolidate stringify_linux/_osx into stringify.sh
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@@ -1,51 +0,0 @@
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if os.is("macosx") then
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project "Gwen_OpenGLTest_Apple"
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kind "ConsoleApp"
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flags {"Unicode"}
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defines { "GWEN_COMPILE_STATIC" , "_HAS_EXCEPTIONS=0", "_STATIC_CPPLIB" }
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targetdir "../../../../bin"
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includedirs
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{
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"../..","..","../../../rendertest","../../../../bullet2"
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}
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initOpenGL()
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initGlew()
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links {
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"gwen","Cocoa.framework"
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}
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files {
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"../../../rendertest/MacOpenGLWindow.mm",
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"../../../rendertest/MacOpenGLWindow.h",
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"../../../rendertest/TwFonts.cpp",
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"../../../rendertest/TwFonts.h",
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"../../../rendertest/LoadShader.cpp",
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"../../../rendertest/LoadShader.h",
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"../../../rendertest/GLPrimitiveRenderer.cpp",
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"../../../rendertest/GLPrimitiveRenderer.h",
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"../../../rendertest/GwenOpenGL3CoreRenderer.h",
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"../../../OpenGLTrueTypeFont/fontstash.cpp",
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"../../../OpenGLTrueTypeFont/fontstash.h",
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"../../../OpenGLTrueTypeFont/opengl_fontstashcallbacks.cpp",
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"../../../OpenGLTrueTypeFont/opengl_fontstashcallbacks.h",
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"../../../../bullet2/LinearMath/b3ConvexHullComputer.cpp",
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"../../../../bullet2/LinearMath/b3ConvexHullComputer.h",
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"../../../../bullet2/LinearMath/btSerializer.cpp",
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"../../../../bullet2/LinearMath/btSerializer.h",
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"../../../../bullet2/LinearMath/b3AlignedAllocator.cpp",
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"../../../../bullet2/LinearMath/b3Quickprof.cpp",
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"../../../../bullet2/LinearMath/b3Quickprof.h",
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"../**.cpp",
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"../**.h",
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}
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end
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@@ -21,7 +21,7 @@ extern char OpenSansData[];
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#endif //_WIN32
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#endif//__APPLE__
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#include "OpenGLTrueTypeFont/opengl_fontstashcallbacks.h"
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#include "OpenGLWindow/opengl_fontstashcallbacks.h"
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#include "OpenGLWindow/GwenOpenGL3CoreRenderer.h"
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#include "OpenGLWindow/GLPrimitiveRenderer.h"
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@@ -25,7 +25,7 @@
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files {
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"../FontFiles/OpenSans.cpp",
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"../OpenGLWindow/OpenSans.cpp",
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"../OpenGLWindow/TwFonts.cpp",
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"../OpenGLWindow/TwFonts.h",
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"../OpenGLWindow/LoadShader.cpp",
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@@ -33,10 +33,10 @@
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"../OpenGLWindow/GLPrimitiveRenderer.cpp",
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"../OpenGLWindow/GLPrimitiveRenderer.h",
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"../OpenGLWindow/GwenOpenGL3CoreRenderer.h",
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"../OpenGLTrueTypeFont/fontstash.cpp",
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"../OpenGLTrueTypeFont/fontstash.h",
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"../OpenGLTrueTypeFont/opengl_fontstashcallbacks.cpp",
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"../OpenGLTrueTypeFont/opengl_fontstashcallbacks.h",
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"../OpenGLWindow/fontstash.cpp",
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"../OpenGLWindow/fontstash.h",
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"../OpenGLWindow/opengl_fontstashcallbacks.cpp",
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"../OpenGLWindow/opengl_fontstashcallbacks.h",
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"../../btgui/Timing/b3Clock.cpp",
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"../../btgui/Timing/b3Clock.h",
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"**.cpp",
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