fixes in serialization (don't serialize shapes multiple times), hull shape issue,

fix InternalEdgeDemo compilation using GLUT
This commit is contained in:
erwin.coumans
2010-01-30 06:55:39 +00:00
parent d5f5ddf2f1
commit 01b66a6799
7 changed files with 43 additions and 13 deletions

View File

@@ -253,6 +253,7 @@ btCollisionShape* btBulletWorldImporter::convertCollisionShape( btCollisionShap
{
hullShape->addPoint(tmpPoints[i]);
}
shape = hullShape;
break;
}
default: