shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
add test for VR HUD/sub-titles fix issue in previous commit, partial string use %.8s not %8.s use long long int in b3Clock fix warning/error in pointer alignment in serialization Fix pybullet Windows compilation. (thanks to bkeys/https://github.com/bulletphysics/bullet3/pull/687)
This commit is contained in:
@@ -65,6 +65,14 @@ void SimpleOpenGL2Renderer::writeSingleInstanceColorToCPU(double* color, int src
|
||||
|
||||
}
|
||||
|
||||
void SimpleOpenGL2Renderer::writeSingleInstanceScaleToCPU(float* scale, int srcIndex)
|
||||
{
|
||||
}
|
||||
void SimpleOpenGL2Renderer::writeSingleInstanceScaleToCPU(double* scale, int srcIndex)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
int SimpleOpenGL2Renderer::getTotalNumInstances() const
|
||||
{
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user