Avoid using SSE in API when BT_USE_SSE_IN_API is not defined

Fixes Issue 683.
This commit is contained in:
erwin.coumans
2012-12-20 22:09:59 +00:00
parent 0c555a5afe
commit 02a22f6329
8 changed files with 37 additions and 20 deletions

View File

@@ -1400,8 +1400,8 @@ void btWorldImporter::convertRigidBodyDouble( btRigidBodyDoubleData* colObjData)
}
bool isDynamic = mass!=0.f;
btRigidBody* body = createRigidBody(isDynamic,mass,startTransform,shape,colObjData->m_collisionObjectData.m_name);
body->setFriction(colObjData->m_collisionObjectData.m_friction);
body->setRestitution(colObjData->m_collisionObjectData.m_restitution);
body->setFriction(btScalar(colObjData->m_collisionObjectData.m_friction));
body->setRestitution(btScalar(colObjData->m_collisionObjectData.m_restitution));
#ifdef USE_INTERNAL_EDGE_UTILITY