disable dead code
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@@ -199,7 +199,7 @@ void MultiThreadedDemo::createSceneObjects()
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}
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}
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}
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#if 0
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if ( false )
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{
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// destroyer ball
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@@ -211,6 +211,7 @@ void MultiThreadedDemo::createSceneObjects()
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btRigidBody* ballBody = localCreateRigidBody( 10000.f, sphereTrans, ball );
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ballBody->setLinearVelocity( btVector3( 0, 0, -10 ) );
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}
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#endif
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m_guiHelper->autogenerateGraphicsObjects( m_dynamicsWorld );
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}
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