code clean up + Zlib copyright header
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@@ -1,9 +1,15 @@
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//
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// btDeformableGravityForce.h
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// BulletSoftBody
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//
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// Created by Xuchen Han on 7/21/19.
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//
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2016 Google Inc. http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_DEFORMABLE_GRAVITY_FORCE_H
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#define BT_DEFORMABLE_GRAVITY_FORCE_H
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@@ -13,18 +19,15 @@
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class btDeformableGravityForce : public btDeformableLagrangianForce
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{
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public:
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// using TVStack = btDeformableLagrangianForce::TVStack;
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typedef btAlignedObjectArray<btVector3> TVStack;
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btVector3 m_gravity;
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btDeformableGravityForce(const btVector3& g) : m_gravity(g)
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{
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}
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virtual void addScaledImplicitForce(btScalar scale, TVStack& force)
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{
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// addScaledGravityForce(scale, force);
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}
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virtual void addScaledExplicitForce(btScalar scale, TVStack& force)
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