made some progress in saving and restoring the state during the simulation, with identical results.
Option to de/serialize btPersistentContactManifolds and fix lossy conversion during btMultiBody de/serialization of base world transform (serialize the quaternion, not the converted 3x3 matrix) There are still several caches not taken into account, and btMultiBody links/constraints are not deserialized yet etc. See examples\pybullet\examples\saveRestoreState.py for an example.
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@@ -176,6 +176,10 @@ void btBulletFile::parseData()
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// listID->push_back((bStructHandle*)id);
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}
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if (dataChunk.code == BT_CONTACTMANIFOLD_CODE)
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{
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m_contactManifolds.push_back((bStructHandle*)id);
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}
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if (dataChunk.code == BT_MULTIBODY_CODE)
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{
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m_multiBodies.push_back((bStructHandle*)id);
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