From 03742208f1a61ed8da0f3f922ed976c4446c19be Mon Sep 17 00:00:00 2001 From: Gregery Barton Date: Thu, 4 May 2017 05:22:00 +1000 Subject: [PATCH] Collider object not necessary Collider object not necessary without DBVT_BP_ACCURATESLEEPING defined --- src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp b/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp index 9e4933f79..4d12b1c9c 100644 --- a/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp +++ b/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp @@ -544,7 +544,9 @@ void btDbvtBroadphase::collide(btDispatcher* dispatcher) btDbvtProxy* current=m_stageRoots[m_stageCurrent]; if(current) { +#if DBVT_BP_ACCURATESLEEPING btDbvtTreeCollider collider(this); +#endif do { btDbvtProxy* next=current->links[1]; listremove(current,m_stageRoots[current->stage]);