add alternative URDF parser that doens't use ROS urdf
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@@ -76,6 +76,7 @@ bool parseMaterial(Material &material, TiXmlElement *config, bool only_name_is_o
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// texture
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TiXmlElement *t = config->FirstChildElement("texture");
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if (t)
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{
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if (t->Attribute("filename"))
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