add command-line argument for example browser and shared memory app, --shared_memory_key=<int>

fix some shared memory issues, client uses attach/detach, server uses create/remove shared memory
implement CMD_RESET_SIMULATION
This commit is contained in:
Erwin Coumans
2015-08-07 00:13:26 -07:00
parent f750275cf9
commit 03d991c92b
14 changed files with 373 additions and 56 deletions

View File

@@ -9,6 +9,8 @@ protected:
void createJointMotors(class btMultiBody* body);
virtual void createEmptyDynamicsWorld();
virtual void deleteDynamicsWorld();
void releaseSharedMemory();
@@ -19,8 +21,10 @@ public:
PhysicsServerSharedMemory();
virtual ~PhysicsServerSharedMemory();
virtual void setSharedMemoryKey(int key);
//todo: implement option to allocated shared memory from client
virtual bool connectSharedMemory(class btMultiBodyDynamicsWorld* dynamicsWorld, struct GUIHelperInterface* guiHelper);
virtual bool connectSharedMemory( struct GUIHelperInterface* guiHelper);
virtual void disconnectSharedMemory (bool deInitializeSharedMemory);
@@ -28,6 +32,12 @@ public:
bool supportsJointMotor(class btMultiBody* body, int linkIndex);
//for physicsDebugDraw and renderScene are mainly for debugging purposes
//and for physics visualization. The idea is that physicsDebugDraw can also send wireframe
//to a physics client, over shared memory
void physicsDebugDraw(int debugDrawFlags);
void renderScene();
};