addad BulletDino demo (C instead of C++, will use future Bullet C-API) projectfiles

This commit is contained in:
ejcoumans
2006-10-29 16:51:49 +00:00
parent 733e135753
commit 0404ba51b3
20 changed files with 998 additions and 115 deletions

119
msvc/6/appBulletDino.dsp Normal file
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@@ -0,0 +1,119 @@
# Microsoft Developer Studio Project File - Name="appBulletDino" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=appBulletDino - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "appBulletDino.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "appBulletDino.mak" CFG="appBulletDino - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "appBulletDino - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "appBulletDino - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "appBulletDino - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "release"
# PROP BASE Intermediate_Dir "release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\out\release6\build\appBulletDino\"
# PROP Intermediate_Dir "..\..\out\release6\build\appBulletDino\"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appBulletDino\appBulletDino.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /OPT:NOREF /out:"..\..\BulletDino.exe" /subsystem:console /libpath:"..\..\Glut"
# Begin Special Build Tool
SOURCE="$(InputPath)"
# End Special Build Tool
!ELSEIF "$(CFG)" == "appBulletDino - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "debug"
# PROP BASE Intermediate_Dir "debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\out\debug6\build\appBulletDino\"
# PROP Intermediate_Dir "..\..\out\debug6\build\appBulletDino\"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\LibXML"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appBulletDino\appBulletDino.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\LibXML"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /debug /pdbtype:sept /out:"..\..\BulletDino.exe" /subsystem:console /libpath:"..\..\Glut"
# Begin Special Build Tool
SOURCE="$(InputPath)"
# End Special Build Tool
!ENDIF
# Begin Target
# Name "appBulletDino - Win32 Release"
# Name "appBulletDino - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Demos\BulletDinoDemo\BulletDino.c
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\msvc\appBulletDino.rc
# End Source File
# End Group
# End Target
# End Project

View File

@@ -43,11 +43,11 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
@@ -75,11 +75,11 @@ SOURCE="$(InputPath)"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\ConvexDecomposition" /I "..\..\Extras\COLLADA_DOM\include" /I "..\..\Extras\COLLADA_DOM\include\1.4" /I "..\..\Extras\LibXML\include" /I "..\..\Extras\PhysicsInterface\Common" /I "..\..\Extras\PhysicsInterface\CcdPhysics" /I "..\..\Glut" /I "..\..\Demos\OpenGL"
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appVehicleDemo\appVehicleDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\ConvexDecomposition" /i "..\..\Extras\COLLADA_DOM\include" /i "..\..\Extras\COLLADA_DOM\include\1.4" /i "..\..\Extras\LibXML\include" /i "..\..\Extras\PhysicsInterface\Common" /i "..\..\Extras\PhysicsInterface\CcdPhysics" /i "..\..\Glut" /i "..\..\Demos\OpenGL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

View File

@@ -172,10 +172,18 @@ SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgori
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btUnionFind.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btBoxShape.cpp
# End Source File
# Begin Source File
@@ -384,10 +392,18 @@ SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgori
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\btUnionFind.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionDispatch\SphereTriangleDetector.h
# End Source File
# Begin Source File
SOURCE=..\..\src\BulletCollision\CollisionShapes\btBoxShape.h
# End Source File
# Begin Source File

View File

@@ -116,6 +116,10 @@ SOURCE=..\..\src\LinearMath\btAabbUtil2.h
# End Source File
# Begin Source File
SOURCE=..\..\src\LinearMath\btDefaultMotionState.h
# End Source File
# Begin Source File
SOURCE=..\..\src\LinearMath\btIDebugDraw.h
# End Source File
# Begin Source File

View File

@@ -60,6 +60,39 @@ Package=<4>
###############################################################################
Project: "appBulletDino"=.\appBulletDino.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletmath
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletopenglsupport
End Project Dependency
Begin Project Dependency
Project_Dep_Name libcolladadom
End Project Dependency
Begin Project Dependency
Project_Dep_Name libconvexdecomposition
End Project Dependency
Begin Project Dependency
Project_Dep_Name liblibxml
End Project Dependency
}}}
###############################################################################
Project: "appCcdPhysicsDemo"=.\appCcdPhysicsDemo.dsp - Package Owner=<4>
Package=<5>
@@ -378,6 +411,30 @@ Package=<4>
###############################################################################
Project: "appVehicleDemo"=.\appVehicleDemo.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletdynamics
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletmath
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletopenglsupport
End Project Dependency
}}}
###############################################################################
Project: "grpall_bullet"=.\grpall_bullet.dsp - Package Owner=<4>
Package=<5>
@@ -393,6 +450,9 @@ Package=<4>
Project_Dep_Name appBspDemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name appBulletDino
End Project Dependency
Begin Project Dependency
Project_Dep_Name appCcdPhysicsDemo
End Project Dependency
Begin Project Dependency
@@ -432,6 +492,9 @@ Package=<4>
Project_Dep_Name appUserCollisionAlgorithm
End Project Dependency
Begin Project Dependency
Project_Dep_Name appVehicleDemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name libbulletcollision
End Project Dependency
Begin Project Dependency
@@ -471,6 +534,9 @@ Package=<4>
Project_Dep_Name appBspDemo
End Project Dependency
Begin Project Dependency
Project_Dep_Name appBulletDino
End Project Dependency
Begin Project Dependency
Project_Dep_Name appCcdPhysicsDemo
End Project Dependency
Begin Project Dependency
@@ -509,6 +575,9 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name appUserCollisionAlgorithm
End Project Dependency
Begin Project Dependency
Project_Dep_Name appVehicleDemo
End Project Dependency
}}}
###############################################################################