Use a different check for duplicate vertices,
Thanks to fastflo, see http://code.google.com/p/bullet/issues/detail?id=555 and http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7511&p=25762#p25762 Added missing Intel OpenCL build file, and fix some compile issue due to missing external
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@@ -52,7 +52,7 @@ static btRigidBody* staticBody = 0;
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static float waveheight = 5.f;
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const float TRIANGLE_SIZE=8.f;
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int current_demo=29;
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unsigned int current_demo=29;
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#define DEMO_MODE_TIMEOUT 15.f //15 seconds for each demo
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