Cleanup compilation warnings.
This commit is contained in:
@@ -104,7 +104,7 @@ float resolveSingleCollision(
|
||||
|
||||
btScalar Kfps = 1.f / solverInfo.m_timeStep ;
|
||||
|
||||
float damping = solverInfo.m_damping ;
|
||||
// float damping = solverInfo.m_damping ;
|
||||
float Kerp = solverInfo.m_erp;
|
||||
float Kcor = Kerp *Kfps;
|
||||
|
||||
@@ -136,7 +136,7 @@ float resolveSingleCollision(
|
||||
{
|
||||
body2.internalApplyImpulse(contactPoint.m_normalWorldOnB*body2.getInvMass(),cpd->m_angularComponentB,-normalImpulse);
|
||||
}
|
||||
#else USE_INTERNAL_APPLY_IMPULSE
|
||||
#else //USE_INTERNAL_APPLY_IMPULSE
|
||||
body1.applyImpulse(normal*(normalImpulse), rel_pos1);
|
||||
body2.applyImpulse(-normal*(normalImpulse), rel_pos2);
|
||||
#endif //USE_INTERNAL_APPLY_IMPULSE
|
||||
@@ -215,7 +215,7 @@ float resolveSingleFriction(
|
||||
body2.internalApplyImpulse(cpd->m_frictionWorldTangential0*body2.getInvMass(),cpd->m_frictionAngularComponent0B,-j1);
|
||||
body2.internalApplyImpulse(cpd->m_frictionWorldTangential1*body2.getInvMass(),cpd->m_frictionAngularComponent1B,-j2);
|
||||
}
|
||||
#else USE_INTERNAL_APPLY_IMPULSE
|
||||
#else //USE_INTERNAL_APPLY_IMPULSE
|
||||
body1.applyImpulse((j1 * cpd->m_frictionWorldTangential0)+(j2 * cpd->m_frictionWorldTangential1), rel_pos1);
|
||||
body2.applyImpulse((j1 * -cpd->m_frictionWorldTangential0)+(j2 * -cpd->m_frictionWorldTangential1), rel_pos2);
|
||||
#endif //USE_INTERNAL_APPLY_IMPULSE
|
||||
@@ -317,7 +317,7 @@ float resolveSingleCollisionCombined(
|
||||
|
||||
btScalar Kfps = 1.f / solverInfo.m_timeStep ;
|
||||
|
||||
float damping = solverInfo.m_damping ;
|
||||
//float damping = solverInfo.m_damping ;
|
||||
float Kerp = solverInfo.m_erp;
|
||||
float Kcor = Kerp *Kfps;
|
||||
|
||||
@@ -350,7 +350,7 @@ float resolveSingleCollisionCombined(
|
||||
{
|
||||
body2.internalApplyImpulse(contactPoint.m_normalWorldOnB*body2.getInvMass(),cpd->m_angularComponentB,-normalImpulse);
|
||||
}
|
||||
#else USE_INTERNAL_APPLY_IMPULSE
|
||||
#else //USE_INTERNAL_APPLY_IMPULSE
|
||||
body1.applyImpulse(normal*(normalImpulse), rel_pos1);
|
||||
body2.applyImpulse(-normal*(normalImpulse), rel_pos2);
|
||||
#endif //USE_INTERNAL_APPLY_IMPULSE
|
||||
|
||||
Reference in New Issue
Block a user