allow getClosestPoints for btCompoundCollisionAlgorithm and btSphereTriangleCollisionAlgorithm
add optional 'lightColor' arg to testrender.py script
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@@ -19,6 +19,7 @@ pixelHeight = 240
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nearPlane = 0.01
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farPlane = 1000
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lightDirection = [0,1,0]
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lightColor = [1,1,1]#optional argument
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fov = 60
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#img_arr = pybullet.renderImage(pixelWidth, pixelHeight)
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@@ -28,7 +29,7 @@ for pitch in range (0,360,10) :
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viewMatrix = pybullet.computeViewMatrixFromYawPitchRoll(camTargetPos, camDistance, yaw, pitch, roll, upAxisIndex)
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aspect = pixelWidth / pixelHeight;
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projectionMatrix = pybullet.computeProjectionMatrixFOV(fov, aspect, nearPlane, farPlane);
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img_arr = pybullet.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, lightDirection)
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img_arr = pybullet.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, lightDirection,lightColor)
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w=img_arr[0]
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h=img_arr[1]
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rgb=img_arr[2]
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