added LICENSE.txt and AUTHORS.txt file
add MultiBody Custom Creation example, to show how to import data from a URDF file and fill up your own data structures. add btMultiBody::setBaseWorldTransform method todo: fix cmake build, this patch is premake only
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@@ -43,6 +43,7 @@ public:
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virtual void addLinkMapping(int urdfLinkIndex, int mbLinkIndex);
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btMultiBody* getBulletMultiBody();
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};
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#endif //MY_MULTIBODY_CREATOR
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