added LICENSE.txt and AUTHORS.txt file

add MultiBody Custom Creation example, to show how to import data from a URDF file and fill up your own data structures.
add btMultiBody::setBaseWorldTransform method
todo: fix cmake build, this patch is premake only
This commit is contained in:
erwin coumans
2015-04-23 15:41:17 -07:00
parent 51938d642e
commit 05bf86d95f
19 changed files with 501 additions and 196 deletions

View File

@@ -16,13 +16,13 @@ class MultiBodyCreationInterface;
void printTree(const URDFImporterInterface& u2b, int linkIndex, int identationLevel=0);
void ConvertURDF2Bullet(const URDFImporterInterface& u2b,
MultiBodyCreationInterface& creationCallback,
const btTransform& rootTransformInWorldSpace,
btMultiBodyDynamicsWorld* world,
bool createMultiBody,
const char* pathPrefix);
MultiBodyCreationInterface& creationCallback,
const btTransform& rootTransformInWorldSpace,
btMultiBodyDynamicsWorld* world,
bool createMultiBody,
const char* pathPrefix);
#endif //_URDF2BULLET_H