added LICENSE.txt and AUTHORS.txt file
add MultiBody Custom Creation example, to show how to import data from a URDF file and fill up your own data structures. add btMultiBody::setBaseWorldTransform method todo: fix cmake build, this patch is premake only
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examples/MultiBody/premake4.lua
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40
examples/MultiBody/premake4.lua
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project "App_CustomMultiBodyCreation"
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if _OPTIONS["ios"] then
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kind "WindowedApp"
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else
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kind "ConsoleApp"
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end
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includedirs {".", "../../src", "../ThirdPartyLibs"}
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links {
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"Bullet3Common", "BulletDynamics","BulletCollision", "LinearMath"
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}
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language "C++"
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files {
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"MultiBodyCustomURDFDemo.cpp",
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"main.cpp",
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"../Importers/ImportURDFDemo/URDF2Bullet.cpp",
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"../Importers/ImportURDFDemo/MyURDFImporter.cpp",
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"../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp",
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"../Importers/ImportObjDemo/LoadMeshFromObj.cpp",
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"../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp",
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"../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp",
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"../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp",
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"../ThirdPartyLibs/tinyxml/tinystr.cpp",
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"../ThirdPartyLibs/tinyxml/tinyxml.cpp",
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"../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp",
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"../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp",
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"../ThirdPartyLibs/urdf/boost_replacement/printf_console.cpp",
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"../ThirdPartyLibs/urdf/boost_replacement/string_split.cpp",
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"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/pose.cpp",
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"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/model.cpp",
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"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/link.cpp",
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"../ThirdPartyLibs/urdf/urdfdom/urdf_parser/src/joint.cpp",
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}
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