bugfix for compound versus concave: compute the DeltaC2 after computing the (child) transforms for proper center
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@@ -65,7 +65,7 @@ btAlignedObjectArray<const char*> demoNames;
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int selectedDemo = 0;
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GpuDemo::CreateFunc* allDemos[]=
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{
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ConcaveCompound2Scene::MyCreateFunc,
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// ConcaveCompound2Scene::MyCreateFunc,
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ConcaveCompoundScene::MyCreateFunc,
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