bugfix for compound versus concave: compute the DeltaC2 after computing the (child) transforms for proper center
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@@ -1404,13 +1404,9 @@ __kernel void clipHullHullConcaveConvexKernel( __global int4* concavePairsIn,
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posA.w = 0.f;
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float4 posB = rigidBodies[bodyIndexB].m_pos;
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posB.w = 0.f;
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float4 c0local = convexPolyhedronA.m_localCenter;
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float4 ornA = rigidBodies[bodyIndexA].m_quat;
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float4 c0 = transform(&c0local, &posA, &ornA);
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float4 c1local = convexShapes[shapeIndexB].m_localCenter;
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float4 ornB =rigidBodies[bodyIndexB].m_quat;
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float4 c1 = transform(&c1local,&posB,&ornB);
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const float4 DeltaC2 = c0 - c1;
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float4 sepAxis = separatingNormals[i];
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@@ -1419,16 +1415,17 @@ __kernel void clipHullHullConcaveConvexKernel( __global int4* concavePairsIn,
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{
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///////////////////
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///compound shape support
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int compoundChild = concavePairsIn[pairIndex].w;
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int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex+compoundChild;
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int childShapeIndexB = concavePairsIn[pairIndex].w;
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int childColIndexB = gpuChildShapes[childShapeIndexB].m_shapeIndex;
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shapeIndexB = collidables[childColIndexB].m_shapeIndex;
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float4 childPosB = gpuChildShapes[childShapeIndexB].m_childPosition;
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float4 childOrnB = gpuChildShapes[childShapeIndexB].m_childOrientation;
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float4 newPosB = transform(&childPosB,&posB,&ornB);
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float4 newOrnB = qtMul(ornB,childOrnB);
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posB = newPosB;
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ornB = newOrnB;
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shapeIndexB = collidables[childColIndexB].m_shapeIndex;
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}
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////////////////////////////////////////
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