minor cleanup of btgui/demo3 stuff, much more demo cleanup is needed
moved some files in btgui/Bullet3AppSupport
This commit is contained in:
@@ -11,7 +11,6 @@ INCLUDE_DIRECTORIES(
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SET(App_Bullet3_OpenCL_Demos_SRCS
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../../src/clew/clew.c
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GpuDemo.cpp
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gwenUserInterface.cpp
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main_opengl3core.cpp
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ParticleDemo.cpp
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broadphase/PairBench.cpp
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@@ -28,8 +27,9 @@ SET(App_Bullet3_OpenCL_Demos_SRCS
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softbody/GpuSoftBodyDemo.cpp
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../Wavefront/tiny_obj_loader.cpp
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../../btgui/stb_image/stb_image.cpp
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../../btgui/Timing/b3Quickprof.cpp
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../../btgui/Timing/b3Clock.cpp
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../../btgui/Bullet3AppSupport/b3Quickprof.cpp
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../../btgui/Bullet3AppSupport/b3Clock.cpp
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../../btgui/Bullet3AppSupport/gwenUserInterface.cpp
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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@@ -1,6 +1,6 @@
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//those header files need to be at the top, because of conflict __global and STL
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#include "../gwenUserInterface.h"
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#include "../gwenInternalData.h"
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#include "Bullet3AppSupport/gwenUserInterface.h"
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#include "Bullet3AppSupport/gwenInternalData.h"
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#include "PairBench.h"
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#include "OpenGLWindow/ShapeData.h"
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@@ -16,7 +16,7 @@
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#include "OpenGLWindow/OpenGLInclude.h"
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#include "OpenGLWindow/GLInstanceRendererInternalData.h"
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#include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h"
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#include "../../../btgui/Timing/b3Quickprof.h"
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#include "../../../btgui/Bullet3AppSupport/b3Quickprof.h"
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#include <string.h>
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@@ -29,7 +29,7 @@ subject to the following restrictions:
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#include "Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h"
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#include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
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#include "../rigidbody/GpuRigidBodyDemoInternalData.h"
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#include "../gwenUserInterface.h"
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#include "Bullet3AppSupport/gwenUserInterface.h"
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#include "Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h"
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#include "Bullet3Dynamics/ConstraintSolver/b3Generic6DofConstraint.h"
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#include "Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.h"
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@@ -287,4 +287,4 @@ void GpuConstraintsDemo::createStaticEnvironment(const ConstructionInfo& ci)
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int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(0.f,position,orn,colIndex,index,false);
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}
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}
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}
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@@ -1,56 +0,0 @@
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#ifndef GWEN_INTERNAL_DATA_H
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#define GWEN_INTERNAL_DATA_H
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#include "OpenGLWindow/GwenOpenGL3CoreRenderer.h"
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#include "OpenGLWindow/GLPrimitiveRenderer.h"
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#include "Gwen/Platform.h"
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#include "Gwen/Controls/TreeControl.h"
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#include "Gwen/Controls/RadioButtonController.h"
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#include "Gwen/Controls/VerticalSlider.h"
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#include "Gwen/Controls/HorizontalSlider.h"
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#include "Gwen/Controls/GroupBox.h"
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#include "Gwen/Controls/CheckBox.h"
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#include "Gwen/Controls/StatusBar.h"
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#include "Gwen/Controls/Button.h"
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#include "Gwen/Controls/ComboBox.h"
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#include "Gwen/Controls/MenuStrip.h"
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#include "Gwen/Controls/Slider.h"
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#include "Gwen/Controls/Property/Text.h"
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#include "Gwen/Controls/SplitterBar.h"
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#include "Bullet3Common/b3AlignedObjectArray.h"
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#include "Gwen/Gwen.h"
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#include "Gwen/Align.h"
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#include "Gwen/Utility.h"
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#include "Gwen/Controls/WindowControl.h"
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#include "Gwen/Controls/TabControl.h"
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#include "Gwen/Controls/ListBox.h"
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#include "Gwen/Skins/Simple.h"
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//#include "Gwen/Skins/TexturedBase.h"
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#include "gwenUserInterface.h"
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struct GwenInternalData
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{
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struct sth_stash;
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class GwenOpenGL3CoreRenderer* pRenderer;
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Gwen::Skin::Simple skin;
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Gwen::Controls::Canvas* pCanvas;
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GLPrimitiveRenderer* m_primRenderer;
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Gwen::Controls::TabButton* m_demoPage;
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Gwen::Controls::TabButton* m_explorerPage;
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Gwen::Controls::TreeControl* m_explorerTreeCtrl;
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Gwen::Controls::MenuItem* m_viewMenu;
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class MyMenuItems* m_menuItems;
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int m_curYposition;
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Gwen::Controls::Label* m_rightStatusBar;
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Gwen::Controls::Label* m_leftStatusBar;
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b3AlignedObjectArray<class Gwen::Event::Handler*> m_handlers;
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b3ToggleButtonCallback m_toggleButtonCallback;
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b3ComboBoxCallback m_comboBoxCallback;
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};
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#endif//GWEN_INTERNAL_DATA_H
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@@ -1,445 +0,0 @@
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#include "gwenUserInterface.h"
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#include "gwenInternalData.h"
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#include "Gwen/Controls/ImagePanel.h"
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class MyGraphWindow* graphWindow = 0;
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GwenUserInterface::GwenUserInterface()
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{
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m_data = new GwenInternalData();
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m_data->m_toggleButtonCallback = 0;
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m_data->m_comboBoxCallback = 0;
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}
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GwenUserInterface::~GwenUserInterface()
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{
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for (int i=0;i<m_data->m_handlers.size();i++)
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{
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delete m_data->m_handlers[i];
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}
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m_data->m_handlers.clear();
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delete m_data->pCanvas;
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GLPrimitiveRenderer* prim = m_data->m_primRenderer;
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GwenOpenGL3CoreRenderer* coreRend = m_data->pRenderer;
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delete m_data;
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delete prim;
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delete coreRend;
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}
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class MyMenuItems : public Gwen::Controls::Base
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{
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public:
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b3FileOpenCallback m_fileOpenCallback;
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MyMenuItems() :Gwen::Controls::Base(0),m_fileOpenCallback(0)
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{
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}
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void myQuitApp( Gwen::Controls::Base* pControl )
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{
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exit(0);
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}
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void fileOpen( Gwen::Controls::Base* pControl )
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{
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if (m_fileOpenCallback)
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{
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(*m_fileOpenCallback)();
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}
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}
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};
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struct MyTestMenuBar : public Gwen::Controls::MenuStrip
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{
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Gwen::Controls::MenuItem* m_fileMenu;
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Gwen::Controls::MenuItem* m_viewMenu;
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MyMenuItems* m_menuItems;
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MyTestMenuBar(Gwen::Controls::Base* pParent)
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:Gwen::Controls::MenuStrip(pParent)
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{
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// Gwen::Controls::MenuStrip* menu = new Gwen::Controls::MenuStrip( pParent );
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{
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m_menuItems = new MyMenuItems;
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m_fileMenu = AddItem( L"File" );
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m_fileMenu->GetMenu()->AddItem(L"Open",m_menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::fileOpen);
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m_fileMenu->GetMenu()->AddItem(L"Quit",m_menuItems,(Gwen::Event::Handler::Function)&MyMenuItems::myQuitApp);
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m_viewMenu = AddItem( L"View" );
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}
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}
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};
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void GwenUserInterface::resize(int width, int height)
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{
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m_data->pCanvas->SetSize(width,height);
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}
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struct MyComboBoxHander :public Gwen::Event::Handler
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{
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GwenInternalData* m_data;
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int m_buttonId;
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MyComboBoxHander (GwenInternalData* data, int buttonId)
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:m_data(data),
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m_buttonId(buttonId)
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{
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}
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void onSelect( Gwen::Controls::Base* pControl )
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{
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Gwen::Controls::ComboBox* but = (Gwen::Controls::ComboBox*) pControl;
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Gwen::String str = Gwen::Utility::UnicodeToString( but->GetSelectedItem()->GetText());
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if (m_data->m_comboBoxCallback)
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(*m_data->m_comboBoxCallback)(m_buttonId,str.c_str());
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}
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};
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struct MyButtonHander :public Gwen::Event::Handler
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{
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GwenInternalData* m_data;
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int m_buttonId;
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MyButtonHander (GwenInternalData* data, int buttonId)
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:m_data(data),
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m_buttonId(buttonId)
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{
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}
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void onButtonA( Gwen::Controls::Base* pControl )
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{
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Gwen::Controls::Button* but = (Gwen::Controls::Button*) pControl;
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// int dep = but->IsDepressed();
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int tog = but->GetToggleState();
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if (m_data->m_toggleButtonCallback)
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(*m_data->m_toggleButtonCallback)(m_buttonId,tog);
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}
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};
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void GwenUserInterface::setStatusBarMessage(const char* message, bool isLeft)
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{
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Gwen::UnicodeString msg = Gwen::Utility::StringToUnicode(message);
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if (isLeft)
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{
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m_data->m_leftStatusBar->SetText( msg);
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} else
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{
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m_data->m_rightStatusBar->SetText( msg);
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}
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}
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void GwenUserInterface::registerFileOpenCallback(b3FileOpenCallback callback)
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{
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m_data->m_menuItems->m_fileOpenCallback = callback;
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}
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void GwenUserInterface::init(int width, int height,struct sth_stash* stash,float retinaScale)
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{
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m_data->m_curYposition = 20;
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m_data->m_primRenderer = new GLPrimitiveRenderer(width,height);
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m_data->pRenderer = new GwenOpenGL3CoreRenderer(m_data->m_primRenderer,stash,width,height,retinaScale);
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m_data->skin.SetRender( m_data->pRenderer );
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m_data->pCanvas= new Gwen::Controls::Canvas( &m_data->skin );
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m_data->pCanvas->SetSize( width,height);
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m_data->pCanvas->SetDrawBackground( false);
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m_data->pCanvas->SetBackgroundColor( Gwen::Color( 150, 170, 170, 255 ) );
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MyTestMenuBar* menubar = new MyTestMenuBar(m_data->pCanvas);
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m_data->m_viewMenu = menubar->m_viewMenu;
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m_data->m_menuItems = menubar->m_menuItems;
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Gwen::Controls::StatusBar* bar = new Gwen::Controls::StatusBar(m_data->pCanvas);
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m_data->m_rightStatusBar = new Gwen::Controls::Label( bar );
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m_data->m_rightStatusBar->SetWidth(width/2);
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//m_data->m_rightStatusBar->SetText( L"Label Added to Right" );
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bar->AddControl( m_data->m_rightStatusBar, true );
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m_data->m_leftStatusBar = new Gwen::Controls::Label( bar );
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//m_data->m_leftStatusBar->SetText( L"Label Added to Left" );
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m_data->m_leftStatusBar->SetWidth(width/2);
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bar->AddControl( m_data->m_leftStatusBar,false);
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//Gwen::KeyboardFocus
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/*Gwen::Controls::GroupBox* box = new Gwen::Controls::GroupBox(m_data->pCanvas);
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box->SetText("text");
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box->SetName("name");
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box->SetHeight(500);
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*/
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Gwen::Controls::ScrollControl* windowRight= new Gwen::Controls::ScrollControl(m_data->pCanvas);
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windowRight->Dock(Gwen::Pos::Right);
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windowRight->SetWidth(150);
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windowRight->SetHeight(250);
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windowRight->SetScroll(false,true);
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//windowLeft->SetSkin(
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Gwen::Controls::TabControl* tab = new Gwen::Controls::TabControl(windowRight);
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//tab->SetHeight(300);
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tab->SetWidth(140);
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tab->SetHeight(250);
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//tab->Dock(Gwen::Pos::Left);
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tab->Dock( Gwen::Pos::Fill );
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//tab->SetMargin( Gwen::Margin( 2, 2, 2, 2 ) );
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Gwen::UnicodeString str1(L"Params");
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m_data->m_demoPage = tab->AddPage(str1);
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// Gwen::UnicodeString str2(L"OpenCL");
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// tab->AddPage(str2);
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//Gwen::UnicodeString str3(L"page3");
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// tab->AddPage(str3);
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//but->onPress.Add(handler, &MyHander::onButtonA);
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//box->Dock(Gwen::Pos::Left);
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/*Gwen::Controls::WindowControl* windowBottom = new Gwen::Controls::WindowControl(m_data->pCanvas);
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windowBottom->SetHeight(100);
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windowBottom->Dock(Gwen::Pos::Bottom);
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windowBottom->SetTitle("bottom");
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*/
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// Gwen::Controls::Property::Text* prop = new Gwen::Controls::Property::Text(m_data->pCanvas);
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//prop->Dock(Gwen::Pos::Bottom);
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/*Gwen::Controls::SplitterBar* split = new Gwen::Controls::SplitterBar(m_data->pCanvas);
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split->Dock(Gwen::Pos::Center);
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split->SetHeight(300);
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split->SetWidth(300);
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*/
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/*
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*/
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Gwen::Controls::ScrollControl* windowLeft = new Gwen::Controls::ScrollControl(m_data->pCanvas);
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windowLeft->Dock(Gwen::Pos::Left);
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// windowLeft->SetTitle("title");
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windowLeft->SetScroll(false, false);
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windowLeft->SetWidth(250);
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windowLeft->SetPos(50, 50);
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windowLeft->SetHeight(500);
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//windowLeft->SetClosable(false);
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// windowLeft->SetShouldDrawBackground(true);
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windowLeft->SetTabable(true);
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Gwen::Controls::TabControl* explorerTab = new Gwen::Controls::TabControl(windowLeft);
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//tab->SetHeight(300);
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// explorerTab->SetWidth(230);
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explorerTab->SetHeight(250);
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//tab->Dock(Gwen::Pos::Left);
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explorerTab->Dock(Gwen::Pos::Fill);
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Gwen::UnicodeString explorerStr1(L"Explorer");
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m_data->m_explorerPage = explorerTab->AddPage(explorerStr1);
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Gwen::UnicodeString shapesStr1(L"Shapes");
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explorerTab->AddPage(shapesStr1);
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Gwen::UnicodeString testStr1(L"Test");
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explorerTab->AddPage(testStr1);
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Gwen::Controls::TreeControl* ctrl = new Gwen::Controls::TreeControl(m_data->m_explorerPage->GetPage());
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m_data->m_explorerTreeCtrl = ctrl;
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ctrl->SetKeyboardInputEnabled(true);
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ctrl->Focus();
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ctrl->SetBounds(2, 10, 236, 400);
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}
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b3ToggleButtonCallback GwenUserInterface::getToggleButtonCallback()
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{
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return m_data->m_toggleButtonCallback;
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}
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void GwenUserInterface::setToggleButtonCallback(b3ToggleButtonCallback callback)
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{
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m_data->m_toggleButtonCallback = callback;
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}
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void GwenUserInterface::registerToggleButton(int buttonId, const char* name)
|
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{
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assert(m_data);
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assert(m_data->m_demoPage);
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Gwen::Controls::Button* but = new Gwen::Controls::Button(m_data->m_demoPage->GetPage());
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||||
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||||
///some heuristic to find the button location
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int ypos = m_data->m_curYposition;
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but->SetPos(10, ypos );
|
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but->SetWidth( 100 );
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//but->SetBounds( 200, 30, 300, 200 );
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MyButtonHander* handler = new MyButtonHander(m_data, buttonId);
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m_data->m_handlers.push_back(handler);
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m_data->m_curYposition+=22;
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but->onToggle.Add(handler, &MyButtonHander::onButtonA);
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but->SetIsToggle(true);
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but->SetToggleState(false);
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but->SetText(name);
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||||
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}
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||||
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void GwenUserInterface::setComboBoxCallback(b3ComboBoxCallback callback)
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{
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||||
m_data->m_comboBoxCallback = callback;
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||||
}
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||||
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b3ComboBoxCallback GwenUserInterface::getComboBoxCallback()
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{
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return m_data->m_comboBoxCallback;
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}
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void GwenUserInterface::registerComboBox(int comboboxId, int numItems, const char** items, int startItem)
|
||||
{
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||||
Gwen::Controls::ComboBox* combobox = new Gwen::Controls::ComboBox(m_data->m_demoPage->GetPage());
|
||||
MyComboBoxHander* handler = new MyComboBoxHander(m_data, comboboxId);
|
||||
m_data->m_handlers.push_back(handler);
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||||
|
||||
combobox->onSelection.Add(handler,&MyComboBoxHander::onSelect);
|
||||
int ypos = m_data->m_curYposition;
|
||||
combobox->SetPos(10, ypos );
|
||||
combobox->SetWidth( 100 );
|
||||
//box->SetPos(120,130);
|
||||
for (int i=0;i<numItems;i++)
|
||||
{
|
||||
Gwen::Controls::MenuItem* item = combobox->AddItem(Gwen::Utility::StringToUnicode(items[i]));
|
||||
if (i==startItem)
|
||||
combobox->OnItemSelected(item);
|
||||
}
|
||||
|
||||
m_data->m_curYposition+=22;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
void GwenUserInterface::draw(int width, int height)
|
||||
{
|
||||
|
||||
// printf("width = %d, height=%d\n", width,height);
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
m_data->pCanvas->SetSize(width,height);
|
||||
m_data->m_primRenderer->setScreenSize(width,height);
|
||||
m_data->pRenderer->Resize(width,height);
|
||||
m_data->pCanvas->RenderCanvas();
|
||||
//restoreOpenGLState();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool GwenUserInterface::mouseMoveCallback( float x, float y)
|
||||
{
|
||||
bool handled = false;
|
||||
|
||||
static int m_lastmousepos[2] = {0,0};
|
||||
static bool isInitialized = false;
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
if (!isInitialized)
|
||||
{
|
||||
isInitialized = true;
|
||||
m_lastmousepos[0] = x+1;
|
||||
m_lastmousepos[1] = y+1;
|
||||
}
|
||||
handled = m_data->pCanvas->InputMouseMoved(x,y,m_lastmousepos[0],m_lastmousepos[1]);
|
||||
}
|
||||
return handled;
|
||||
|
||||
}
|
||||
#include "OpenGLWindow/b3gWindowInterface.h"
|
||||
|
||||
bool GwenUserInterface::keyboardCallback(int bulletKey, int state)
|
||||
{
|
||||
int key = -1;
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
//convert 'Bullet' keys into 'Gwen' keys
|
||||
switch (bulletKey)
|
||||
{
|
||||
case B3G_RETURN:
|
||||
{
|
||||
key = Gwen::Key::Return;
|
||||
break;
|
||||
}
|
||||
case B3G_LEFT_ARROW:
|
||||
key = Gwen::Key::Left;
|
||||
break;
|
||||
case B3G_RIGHT_ARROW:
|
||||
key = Gwen::Key::Right;
|
||||
break;
|
||||
|
||||
case B3G_UP_ARROW:
|
||||
key = Gwen::Key::Up;
|
||||
break;
|
||||
case B3G_DOWN_ARROW:
|
||||
key = Gwen::Key::Down;
|
||||
break;
|
||||
default:
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
bool bDown = (state == 1);
|
||||
|
||||
return m_data->pCanvas->InputKey(key, bDown);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool GwenUserInterface::mouseButtonCallback(int button, int state, float x, float y)
|
||||
{
|
||||
bool handled = false;
|
||||
if (m_data->pCanvas)
|
||||
{
|
||||
handled = m_data->pCanvas->InputMouseMoved(x,y,x, y);
|
||||
|
||||
if (button>=0)
|
||||
{
|
||||
handled = m_data->pCanvas->InputMouseButton(button,(bool)state);
|
||||
if (handled)
|
||||
{
|
||||
//if (!state)
|
||||
// return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return handled;
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
#ifndef _GWEN_USER_INTERFACE_H
|
||||
#define _GWEN_USER_INTERFACE_H
|
||||
|
||||
struct GwenInternalData;
|
||||
|
||||
typedef void (*b3ComboBoxCallback) (int combobox, const char* item);
|
||||
typedef void (*b3ToggleButtonCallback)(int button, int state);
|
||||
typedef void (*b3FileOpenCallback)();
|
||||
|
||||
|
||||
class GwenUserInterface
|
||||
{
|
||||
GwenInternalData* m_data;
|
||||
|
||||
public:
|
||||
|
||||
GwenUserInterface();
|
||||
|
||||
virtual ~GwenUserInterface();
|
||||
|
||||
void init(int width, int height,struct sth_stash* stash,float retinaScale);
|
||||
|
||||
void draw(int width, int height);
|
||||
|
||||
void resize(int width, int height);
|
||||
|
||||
bool mouseMoveCallback( float x, float y);
|
||||
bool mouseButtonCallback(int button, int state, float x, float y);
|
||||
bool keyboardCallback(int key, int state);
|
||||
|
||||
|
||||
void setToggleButtonCallback(b3ToggleButtonCallback callback);
|
||||
b3ToggleButtonCallback getToggleButtonCallback();
|
||||
|
||||
void registerToggleButton(int buttonId, const char* name);
|
||||
|
||||
void setComboBoxCallback(b3ComboBoxCallback callback);
|
||||
b3ComboBoxCallback getComboBoxCallback();
|
||||
void registerComboBox(int buttonId, int numItems, const char** items, int startItem = 0);
|
||||
|
||||
void setStatusBarMessage(const char* message, bool isLeft=true);
|
||||
|
||||
void registerFileOpenCallback(b3FileOpenCallback callback);
|
||||
|
||||
GwenInternalData* getInternalData()
|
||||
{
|
||||
return m_data;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif //_GWEN_USER_INTERFACE_H
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#include <string.h>
|
||||
#include "OpenGLWindow/fontstash.h"
|
||||
#include "OpenGLWindow/opengl_fontstashcallbacks.h"
|
||||
#include "gwenUserInterface.h"
|
||||
#include "Bullet3AppSupport/gwenUserInterface.h"
|
||||
#include "ParticleDemo.h"
|
||||
#include "broadphase/PairBench.h"
|
||||
#include "rigidbody/GpuRigidBodyDemo.h"
|
||||
@@ -36,7 +36,7 @@
|
||||
#include "rigidbody/GpuSphereScene.h"
|
||||
#include "rigidbody/Bullet2FileDemo.h"
|
||||
#include "softbody/GpuSoftBodyDemo.h"
|
||||
#include "../btgui/Timing/b3Quickprof.h"
|
||||
#include "../btgui/Bullet3AppSupport/b3Quickprof.h"
|
||||
|
||||
#include "../btgui/OpenGLWindow/GLRenderToTexture.h"
|
||||
#include "raytrace/RaytracedShadowDemo.h"
|
||||
|
||||
@@ -24,6 +24,7 @@ function createProject(vendor)
|
||||
}
|
||||
|
||||
links {
|
||||
"Bullet3AppSupport",
|
||||
"gwen",
|
||||
"Bullet2FileLoader",
|
||||
"Bullet3OpenCL_" .. vendor,
|
||||
@@ -59,10 +60,6 @@ function createProject(vendor)
|
||||
"../../btgui/OpenGLWindow/OpenSans.cpp",
|
||||
"../../btgui/stb_image/stb_image.cpp",
|
||||
"../../btgui/stb_image/stb_image.h",
|
||||
"../../btgui/Timing/b3Quickprof.cpp",
|
||||
"../../btgui/Timing/b3Quickprof.h",
|
||||
"../../btgui/Timing/b3Clock.cpp",
|
||||
"../../btgui/Timing/b3Clock.h",
|
||||
}
|
||||
|
||||
if _OPTIONS["midi"] then
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
#include "Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
|
||||
#include "../rigidbody/GpuRigidBodyDemoInternalData.h"
|
||||
#include "../gwenUserInterface.h"
|
||||
#include "Bullet3AppSupport/gwenUserInterface.h"
|
||||
#include "Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h"
|
||||
#include "OpenGLWindow/GLPrimitiveRenderer.h"
|
||||
#include "Bullet3OpenCL/Raycast/b3GpuRaycast.h"
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
#include "Bullet3Common/b3Transform.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/b3ConvexUtility.h"
|
||||
|
||||
#include "../gwenUserInterface.h"
|
||||
#include "Bullet3AppSupport/gwenUserInterface.h"
|
||||
#include "OpenGLWindow/GLInstanceGraphicsShape.h"
|
||||
#define CONCAVE_GAPX 14
|
||||
#define CONCAVE_GAPY 5
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include "Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
|
||||
#include "GpuRigidBodyDemoInternalData.h"
|
||||
#include "../gwenUserInterface.h"
|
||||
#include "Bullet3AppSupport/gwenUserInterface.h"
|
||||
#include "Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h"
|
||||
#include "OpenGLWindow/GLPrimitiveRenderer.h"
|
||||
#include "Bullet3OpenCL/Raycast/b3GpuRaycast.h"
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#include "Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h"
|
||||
#include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
|
||||
#include "GpuRigidBodyDemoInternalData.h"
|
||||
#include "../gwenUserInterface.h"
|
||||
#include "Bullet3AppSupport/gwenUserInterface.h"
|
||||
|
||||
|
||||
|
||||
@@ -201,4 +201,4 @@ void GpuSphereScene::setupScene(const ConstructionInfo& ci)
|
||||
int numInstances = index;
|
||||
sprintf(msg,"Num objects = %d",numInstances);
|
||||
ci.m_gui->setStatusBarMessage(msg,true);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user