Add example for projective texture.

This commit is contained in:
yunfeibai
2018-02-11 13:50:45 -08:00
parent 0bebf86b50
commit 08548e1ef0
8 changed files with 163 additions and 20 deletions

View File

@@ -91,9 +91,9 @@ void main(void)
vec4 vertexLoc = MVP* vec4((instance_position+localcoord).xyz,1);
gl_Position = vertexLoc;
ShadowCoord = DepthBiasModelViewProjectionMatrix * vec4((instance_position+localcoord).xyz,1);
fragment.color = instance_color;
vert.texcoord = uvcoords;
vec4 projcoords = DepthBiasModelViewProjectionMatrix * vec4((instance_position+localcoord).xyz,1);
vert.texcoord = projcoords.xy;
}