multi-threading improvements: optionally use software caching (IBM/PS3), move some code from cpp to header to inline.

This commit is contained in:
ejcoumans
2007-09-20 22:42:56 +00:00
parent 40ac902c5f
commit 08d036afc7
4 changed files with 120 additions and 38 deletions

View File

@@ -133,12 +133,12 @@ public:
m_collisionShape = collisionShape;
}
const btCollisionShape* getCollisionShape() const
inline const btCollisionShape* getCollisionShape() const
{
return m_collisionShape;
}
btCollisionShape* getCollisionShape()
inline btCollisionShape* getCollisionShape()
{
return m_collisionShape;
}