fix getLinkState usage
This commit is contained in:
@@ -502,7 +502,10 @@ public:
|
|||||||
}
|
}
|
||||||
// compute body position and orientation
|
// compute body position and orientation
|
||||||
b3LinkState linkState;
|
b3LinkState linkState;
|
||||||
m_robotSim.getLinkState(0, 6, &linkState);
|
bool computeVelocity=true;
|
||||||
|
bool computeForwardKinematics=true;
|
||||||
|
m_robotSim.getLinkState(0, 6, computeVelocity,computeForwardKinematics, &linkState);
|
||||||
|
|
||||||
|
|
||||||
m_worldPos.setValue(linkState.m_worldLinkFramePosition[0], linkState.m_worldLinkFramePosition[1], linkState.m_worldLinkFramePosition[2]);
|
m_worldPos.setValue(linkState.m_worldLinkFramePosition[0], linkState.m_worldLinkFramePosition[1], linkState.m_worldLinkFramePosition[2]);
|
||||||
m_worldOri.setValue(linkState.m_worldLinkFrameOrientation[0], linkState.m_worldLinkFrameOrientation[1], linkState.m_worldLinkFrameOrientation[2], linkState.m_worldLinkFrameOrientation[3]);
|
m_worldOri.setValue(linkState.m_worldLinkFrameOrientation[0], linkState.m_worldLinkFrameOrientation[1], linkState.m_worldLinkFrameOrientation[2], linkState.m_worldLinkFrameOrientation[3]);
|
||||||
|
|||||||
@@ -151,7 +151,9 @@ public:
|
|||||||
}
|
}
|
||||||
// compute body position and orientation
|
// compute body position and orientation
|
||||||
b3LinkState linkState;
|
b3LinkState linkState;
|
||||||
m_robotSim.getLinkState(0, 6, &linkState);
|
bool computeVelocity=true;
|
||||||
|
bool computeForwardKinematics=true;
|
||||||
|
m_robotSim.getLinkState(0, 6, computeVelocity,computeForwardKinematics, &linkState);
|
||||||
|
|
||||||
m_worldPos.setValue(linkState.m_worldLinkFramePosition[0], linkState.m_worldLinkFramePosition[1], linkState.m_worldLinkFramePosition[2]);
|
m_worldPos.setValue(linkState.m_worldLinkFramePosition[0], linkState.m_worldLinkFramePosition[1], linkState.m_worldLinkFramePosition[2]);
|
||||||
m_worldOri.setValue(linkState.m_worldLinkFrameOrientation[0], linkState.m_worldLinkFrameOrientation[1], linkState.m_worldLinkFrameOrientation[2], linkState.m_worldLinkFrameOrientation[3]);
|
m_worldOri.setValue(linkState.m_worldLinkFrameOrientation[0], linkState.m_worldLinkFrameOrientation[1], linkState.m_worldLinkFrameOrientation[2], linkState.m_worldLinkFrameOrientation[3]);
|
||||||
|
|||||||
Reference in New Issue
Block a user