add warmstart

This commit is contained in:
Chuyuan Fu
2019-10-14 17:00:09 -07:00
parent e4ba8be582
commit 08f53fc38d
6 changed files with 141 additions and 104 deletions

View File

@@ -55,6 +55,7 @@ public:
: m_userPersistentData(0), : m_userPersistentData(0),
m_contactPointFlags(0), m_contactPointFlags(0),
m_appliedImpulse(0.f), m_appliedImpulse(0.f),
m_prevRHS(0.f),
m_appliedImpulseLateral1(0.f), m_appliedImpulseLateral1(0.f),
m_appliedImpulseLateral2(0.f), m_appliedImpulseLateral2(0.f),
m_contactMotion1(0.f), m_contactMotion1(0.f),
@@ -79,6 +80,7 @@ public:
m_userPersistentData(0), m_userPersistentData(0),
m_contactPointFlags(0), m_contactPointFlags(0),
m_appliedImpulse(0.f), m_appliedImpulse(0.f),
m_prevRHS(0.f),
m_appliedImpulseLateral1(0.f), m_appliedImpulseLateral1(0.f),
m_appliedImpulseLateral2(0.f), m_appliedImpulseLateral2(0.f),
m_contactMotion1(0.f), m_contactMotion1(0.f),
@@ -114,7 +116,8 @@ public:
int m_contactPointFlags; int m_contactPointFlags;
btScalar m_appliedImpulse; btScalar m_appliedImpulse;
btScalar m_appliedImpulseLateral1; btScalar m_prevRHS;
btScalar m_appliedImpulseLateral1;
btScalar m_appliedImpulseLateral2; btScalar m_appliedImpulseLateral2;
btScalar m_contactMotion1; btScalar m_contactMotion1;
btScalar m_contactMotion2; btScalar m_contactMotion2;

View File

@@ -325,7 +325,8 @@ const char* btPersistentManifold::serialize(const class btPersistentManifold* ma
{ {
const btManifoldPoint& pt = manifold->getContactPoint(i); const btManifoldPoint& pt = manifold->getContactPoint(i);
dataOut->m_pointCacheAppliedImpulse[i] = pt.m_appliedImpulse; dataOut->m_pointCacheAppliedImpulse[i] = pt.m_appliedImpulse;
dataOut->m_pointCacheAppliedImpulseLateral1[i] = pt.m_appliedImpulseLateral1; dataOut->m_pointCachePrevRHS[i] = pt.m_prevRHS;
dataOut->m_pointCacheAppliedImpulseLateral1[i] = pt.m_appliedImpulseLateral1;
dataOut->m_pointCacheAppliedImpulseLateral2[i] = pt.m_appliedImpulseLateral2; dataOut->m_pointCacheAppliedImpulseLateral2[i] = pt.m_appliedImpulseLateral2;
pt.m_localPointA.serialize(dataOut->m_pointCacheLocalPointA[i]); pt.m_localPointA.serialize(dataOut->m_pointCacheLocalPointA[i]);
pt.m_localPointB.serialize(dataOut->m_pointCacheLocalPointB[i]); pt.m_localPointB.serialize(dataOut->m_pointCacheLocalPointB[i]);
@@ -337,7 +338,6 @@ const char* btPersistentManifold::serialize(const class btPersistentManifold* ma
dataOut->m_pointCacheFrictionCFM[i] = pt.m_frictionCFM; dataOut->m_pointCacheFrictionCFM[i] = pt.m_frictionCFM;
dataOut->m_pointCacheContactERP[i] = pt.m_contactERP; dataOut->m_pointCacheContactERP[i] = pt.m_contactERP;
dataOut->m_pointCacheContactCFM[i] = pt.m_contactCFM; dataOut->m_pointCacheContactCFM[i] = pt.m_contactCFM;
dataOut->m_pointCacheContactPointFlags[i] = pt.m_contactPointFlags;
dataOut->m_pointCacheIndex0[i] = pt.m_index0; dataOut->m_pointCacheIndex0[i] = pt.m_index0;
dataOut->m_pointCacheIndex1[i] = pt.m_index1; dataOut->m_pointCacheIndex1[i] = pt.m_index1;
dataOut->m_pointCachePartId0[i] = pt.m_partId0; dataOut->m_pointCachePartId0[i] = pt.m_partId0;
@@ -371,6 +371,7 @@ void btPersistentManifold::deSerialize(const struct btPersistentManifoldDoubleDa
btManifoldPoint& pt = m_pointCache[i]; btManifoldPoint& pt = m_pointCache[i];
pt.m_appliedImpulse = manifoldDataPtr->m_pointCacheAppliedImpulse[i]; pt.m_appliedImpulse = manifoldDataPtr->m_pointCacheAppliedImpulse[i];
pt.m_prevRHS = manifoldDataPtr->m_pointCachePrevRHS[i];
pt.m_appliedImpulseLateral1 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral1[i]; pt.m_appliedImpulseLateral1 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral1[i];
pt.m_appliedImpulseLateral2 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral2[i]; pt.m_appliedImpulseLateral2 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral2[i];
pt.m_localPointA.deSerializeDouble(manifoldDataPtr->m_pointCacheLocalPointA[i]); pt.m_localPointA.deSerializeDouble(manifoldDataPtr->m_pointCacheLocalPointA[i]);
@@ -416,6 +417,7 @@ void btPersistentManifold::deSerialize(const struct btPersistentManifoldFloatDat
btManifoldPoint& pt = m_pointCache[i]; btManifoldPoint& pt = m_pointCache[i];
pt.m_appliedImpulse = manifoldDataPtr->m_pointCacheAppliedImpulse[i]; pt.m_appliedImpulse = manifoldDataPtr->m_pointCacheAppliedImpulse[i];
pt.m_prevRHS = manifoldDataPtr->m_pointCachePrevRHS[i];
pt.m_appliedImpulseLateral1 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral1[i]; pt.m_appliedImpulseLateral1 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral1[i];
pt.m_appliedImpulseLateral2 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral2[i]; pt.m_appliedImpulseLateral2 = manifoldDataPtr->m_pointCacheAppliedImpulseLateral2[i];
pt.m_localPointA.deSerialize(manifoldDataPtr->m_pointCacheLocalPointA[i]); pt.m_localPointA.deSerialize(manifoldDataPtr->m_pointCacheLocalPointA[i]);
@@ -444,4 +446,4 @@ void btPersistentManifold::deSerialize(const struct btPersistentManifoldFloatDat
pt.m_contactMotion1 = manifoldDataPtr->m_pointCacheContactMotion1[i]; pt.m_contactMotion1 = manifoldDataPtr->m_pointCacheContactMotion1[i];
pt.m_contactMotion2 = manifoldDataPtr->m_pointCacheContactMotion2[i]; pt.m_contactMotion2 = manifoldDataPtr->m_pointCacheContactMotion2[i];
} }
} }

View File

@@ -173,6 +173,7 @@ public:
//get rid of duplicated userPersistentData pointer //get rid of duplicated userPersistentData pointer
m_pointCache[lastUsedIndex].m_userPersistentData = 0; m_pointCache[lastUsedIndex].m_userPersistentData = 0;
m_pointCache[lastUsedIndex].m_appliedImpulse = 0.f; m_pointCache[lastUsedIndex].m_appliedImpulse = 0.f;
m_pointCache[lastUsedIndex].m_prevRHS = 0.f;
m_pointCache[lastUsedIndex].m_contactPointFlags = 0; m_pointCache[lastUsedIndex].m_contactPointFlags = 0;
m_pointCache[lastUsedIndex].m_appliedImpulseLateral1 = 0.f; m_pointCache[lastUsedIndex].m_appliedImpulseLateral1 = 0.f;
m_pointCache[lastUsedIndex].m_appliedImpulseLateral2 = 0.f; m_pointCache[lastUsedIndex].m_appliedImpulseLateral2 = 0.f;
@@ -195,6 +196,7 @@ public:
#ifdef MAINTAIN_PERSISTENCY #ifdef MAINTAIN_PERSISTENCY
int lifeTime = m_pointCache[insertIndex].getLifeTime(); int lifeTime = m_pointCache[insertIndex].getLifeTime();
btScalar appliedImpulse = m_pointCache[insertIndex].m_appliedImpulse; btScalar appliedImpulse = m_pointCache[insertIndex].m_appliedImpulse;
btScalar prevRHS = m_pointCache[insertIndex].m_prevRHS;
btScalar appliedLateralImpulse1 = m_pointCache[insertIndex].m_appliedImpulseLateral1; btScalar appliedLateralImpulse1 = m_pointCache[insertIndex].m_appliedImpulseLateral1;
btScalar appliedLateralImpulse2 = m_pointCache[insertIndex].m_appliedImpulseLateral2; btScalar appliedLateralImpulse2 = m_pointCache[insertIndex].m_appliedImpulseLateral2;
@@ -223,6 +225,7 @@ public:
m_pointCache[insertIndex] = newPoint; m_pointCache[insertIndex] = newPoint;
m_pointCache[insertIndex].m_userPersistentData = cache; m_pointCache[insertIndex].m_userPersistentData = cache;
m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse;
m_pointCache[insertIndex].m_prevRHS = prevRHS;
m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1; m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1;
m_pointCache[insertIndex].m_appliedImpulseLateral2 = appliedLateralImpulse2; m_pointCache[insertIndex].m_appliedImpulseLateral2 = appliedLateralImpulse2;
} }
@@ -276,7 +279,8 @@ struct btPersistentManifoldDoubleData
btVector3DoubleData m_pointCacheLateralFrictionDir2[4]; btVector3DoubleData m_pointCacheLateralFrictionDir2[4];
double m_pointCacheDistance[4]; double m_pointCacheDistance[4];
double m_pointCacheAppliedImpulse[4]; double m_pointCacheAppliedImpulse[4];
double m_pointCacheCombinedFriction[4]; double m_pointCachePrevRHS[4];
double m_pointCacheCombinedFriction[4];
double m_pointCacheCombinedRollingFriction[4]; double m_pointCacheCombinedRollingFriction[4];
double m_pointCacheCombinedSpinningFriction[4]; double m_pointCacheCombinedSpinningFriction[4];
double m_pointCacheCombinedRestitution[4]; double m_pointCacheCombinedRestitution[4];
@@ -322,6 +326,7 @@ struct btPersistentManifoldFloatData
btVector3FloatData m_pointCacheLateralFrictionDir2[4]; btVector3FloatData m_pointCacheLateralFrictionDir2[4];
float m_pointCacheDistance[4]; float m_pointCacheDistance[4];
float m_pointCacheAppliedImpulse[4]; float m_pointCacheAppliedImpulse[4];
float m_pointCachePrevRHS[4];
float m_pointCacheCombinedFriction[4]; float m_pointCacheCombinedFriction[4];
float m_pointCacheCombinedRollingFriction[4]; float m_pointCacheCombinedRollingFriction[4];
float m_pointCacheCombinedSpinningFriction[4]; float m_pointCacheCombinedSpinningFriction[4];

View File

@@ -342,40 +342,6 @@ btScalar btMultiBodyConstraint::fillMultiBodyConstraint(btMultiBodySolverConstra
solverConstraint.m_friction = 0.f; //cp.m_combinedFriction; solverConstraint.m_friction = 0.f; //cp.m_combinedFriction;
} }
///warm starting (or zero if disabled)
/*
if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
{
solverConstraint.m_appliedImpulse = isFriction ? 0 : cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor;
if (solverConstraint.m_appliedImpulse)
{
if (multiBodyA)
{
btScalar impulse = solverConstraint.m_appliedImpulse;
btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
multiBodyA->applyDeltaVee(deltaV,impulse);
applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelAindex,ndofA);
} else
{
if (rb0)
bodyA->internalApplyImpulse(solverConstraint.m_contactNormal1*bodyA->internalGetInvMass()*rb0->getLinearFactor(),solverConstraint.m_angularComponentA,solverConstraint.m_appliedImpulse);
}
if (multiBodyB)
{
btScalar impulse = solverConstraint.m_appliedImpulse;
btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
multiBodyB->applyDeltaVee(deltaV,impulse);
applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelBindex,ndofB);
} else
{
if (rb1)
bodyB->internalApplyImpulse(-solverConstraint.m_contactNormal2*bodyB->internalGetInvMass()*rb1->getLinearFactor(),-solverConstraint.m_angularComponentB,-(btScalar)solverConstraint.m_appliedImpulse);
}
}
} else
*/
solverConstraint.m_appliedImpulse = 0.f; solverConstraint.m_appliedImpulse = 0.f;
solverConstraint.m_appliedPushImpulse = 0.f; solverConstraint.m_appliedPushImpulse = 0.f;

View File

@@ -22,6 +22,8 @@ subject to the following restrictions:
#include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h" #include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"
#include "LinearMath/btQuickprof.h" #include "LinearMath/btQuickprof.h"
#include "BulletDynamics/Featherstone/btMultiBodySolverConstraint.h"
#include "LinearMath/btScalar.h"
btScalar btMultiBodyConstraintSolver::solveSingleIteration(int iteration, btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) btScalar btMultiBodyConstraintSolver::solveSingleIteration(int iteration, btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer)
{ {
@@ -491,11 +493,7 @@ btScalar btMultiBodyConstraintSolver::resolveConeFrictionConstraintRows(const bt
return deltaVel; return deltaVel;
} }
void btMultiBodyConstraintSolver::setupMultiBodyContactConstraint(btMultiBodySolverConstraint& solverConstraint, void btMultiBodyConstraintSolver::setupMultiBodyContactConstraint(btMultiBodySolverConstraint& solverConstraint, const btVector3& contactNormal, const btScalar& appliedImpulse, btManifoldPoint& cp, const btContactSolverInfo& infoGlobal, btScalar& relaxation, bool isFriction, btScalar desiredVelocity, btScalar cfmSlip)
const btVector3& contactNormal,
btManifoldPoint& cp, const btContactSolverInfo& infoGlobal,
btScalar& relaxation,
bool isFriction, btScalar desiredVelocity, btScalar cfmSlip)
{ {
BT_PROFILE("setupMultiBodyContactConstraint"); BT_PROFILE("setupMultiBodyContactConstraint");
btVector3 rel_pos1; btVector3 rel_pos1;
@@ -781,48 +779,6 @@ void btMultiBodyConstraintSolver::setupMultiBodyContactConstraint(btMultiBodySol
} }
} }
///warm starting (or zero if disabled)
//disable warmstarting for btMultiBody, it has issues gaining energy (==explosion)
if (/* DISABLES CODE */ (0)) //infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
{
solverConstraint.m_appliedImpulse = isFriction ? 0 : cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor;
if (solverConstraint.m_appliedImpulse)
{
if (multiBodyA)
{
btScalar impulse = solverConstraint.m_appliedImpulse;
btScalar* deltaV = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
multiBodyA->applyDeltaVeeMultiDof(deltaV, impulse);
applyDeltaVee(deltaV, impulse, solverConstraint.m_deltaVelAindex, ndofA);
}
else
{
if (rb0)
bodyA->internalApplyImpulse(solverConstraint.m_contactNormal1 * bodyA->internalGetInvMass() * rb0->getLinearFactor(), solverConstraint.m_angularComponentA, solverConstraint.m_appliedImpulse);
}
if (multiBodyB)
{
btScalar impulse = solverConstraint.m_appliedImpulse;
btScalar* deltaV = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
multiBodyB->applyDeltaVeeMultiDof(deltaV, impulse);
applyDeltaVee(deltaV, impulse, solverConstraint.m_deltaVelBindex, ndofB);
}
else
{
if (rb1)
bodyB->internalApplyImpulse(-solverConstraint.m_contactNormal2 * bodyB->internalGetInvMass() * rb1->getLinearFactor(), -solverConstraint.m_angularComponentB, -(btScalar)solverConstraint.m_appliedImpulse);
}
}
}
else
{
solverConstraint.m_appliedImpulse = 0.f;
}
solverConstraint.m_appliedPushImpulse = 0.f;
{ {
btScalar positionalError = 0.f; btScalar positionalError = 0.f;
btScalar velocityError = restitution - rel_vel; // * damping; //note for friction restitution is always set to 0 (check above) so it is acutally velocityError = -rel_vel for friction btScalar velocityError = restitution - rel_vel; // * damping; //note for friction restitution is always set to 0 (check above) so it is acutally velocityError = -rel_vel for friction
@@ -874,6 +830,53 @@ void btMultiBodyConstraintSolver::setupMultiBodyContactConstraint(btMultiBodySol
solverConstraint.m_cfm = cfm * solverConstraint.m_jacDiagABInv; solverConstraint.m_cfm = cfm * solverConstraint.m_jacDiagABInv;
} }
if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
{
if (btFabs(cp.m_prevRHS) > 1e-5)
{
solverConstraint.m_appliedImpulse = isFriction ? 0 : cp.m_appliedImpulse / cp.m_prevRHS * solverConstraint.m_rhs * infoGlobal.m_warmstartingFactor;
if (solverConstraint.m_appliedImpulse < 0)
solverConstraint.m_appliedImpulse = 0;
}
else
{
solverConstraint.m_appliedImpulse = 0.f;
}
if (solverConstraint.m_appliedImpulse)
{
if (multiBodyA)
{
btScalar impulse = solverConstraint.m_appliedImpulse;
btScalar* deltaV = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
multiBodyA->applyDeltaVeeMultiDof2(deltaV, impulse);
applyDeltaVee(deltaV, impulse, solverConstraint.m_deltaVelAindex, ndofA);
}
else
{
if (rb0)
bodyA->internalApplyImpulse(solverConstraint.m_contactNormal1 * bodyA->internalGetInvMass() * rb0->getLinearFactor(), solverConstraint.m_angularComponentA, solverConstraint.m_appliedImpulse);
}
if (multiBodyB)
{
btScalar impulse = solverConstraint.m_appliedImpulse;
btScalar* deltaV = &m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
multiBodyB->applyDeltaVeeMultiDof2(deltaV, impulse);
applyDeltaVee(deltaV, impulse, solverConstraint.m_deltaVelBindex, ndofB);
}
else
{
if (rb1)
bodyB->internalApplyImpulse(-solverConstraint.m_contactNormal2 * bodyB->internalGetInvMass() * rb1->getLinearFactor(), -solverConstraint.m_angularComponentB, -(btScalar)solverConstraint.m_appliedImpulse);
}
}
}
else
{
solverConstraint.m_appliedImpulse = 0.f;
}
} }
void btMultiBodyConstraintSolver::setupMultiBodyTorsionalFrictionConstraint(btMultiBodySolverConstraint& solverConstraint, void btMultiBodyConstraintSolver::setupMultiBodyTorsionalFrictionConstraint(btMultiBodySolverConstraint& solverConstraint,
@@ -1130,7 +1133,7 @@ void btMultiBodyConstraintSolver::setupMultiBodyTorsionalFrictionConstraint(btMu
} }
} }
btMultiBodySolverConstraint& btMultiBodyConstraintSolver::addMultiBodyFrictionConstraint(const btVector3& normalAxis, btPersistentManifold* manifold, int frictionIndex, btManifoldPoint& cp, btCollisionObject* colObj0, btCollisionObject* colObj1, btScalar relaxation, const btContactSolverInfo& infoGlobal, btScalar desiredVelocity, btScalar cfmSlip) btMultiBodySolverConstraint& btMultiBodyConstraintSolver::addMultiBodyFrictionConstraint(const btVector3& normalAxis, const btScalar& appliedImpulse, btPersistentManifold* manifold, int frictionIndex, btManifoldPoint& cp, btCollisionObject* colObj0, btCollisionObject* colObj1, btScalar relaxation, const btContactSolverInfo& infoGlobal, btScalar desiredVelocity, btScalar cfmSlip)
{ {
BT_PROFILE("addMultiBodyFrictionConstraint"); BT_PROFILE("addMultiBodyFrictionConstraint");
btMultiBodySolverConstraint& solverConstraint = m_multiBodyFrictionContactConstraints.expandNonInitializing(); btMultiBodySolverConstraint& solverConstraint = m_multiBodyFrictionContactConstraints.expandNonInitializing();
@@ -1161,7 +1164,7 @@ btMultiBodySolverConstraint& btMultiBodyConstraintSolver::addMultiBodyFrictionCo
solverConstraint.m_originalContactPoint = &cp; solverConstraint.m_originalContactPoint = &cp;
setupMultiBodyContactConstraint(solverConstraint, normalAxis, cp, infoGlobal, relaxation, isFriction, desiredVelocity, cfmSlip); setupMultiBodyContactConstraint(solverConstraint, normalAxis, 0, cp, infoGlobal, relaxation, isFriction, desiredVelocity, cfmSlip);
return solverConstraint; return solverConstraint;
} }
@@ -1297,7 +1300,7 @@ void btMultiBodyConstraintSolver::convertMultiBodyContact(btPersistentManifold*
solverConstraint.m_originalContactPoint = &cp; solverConstraint.m_originalContactPoint = &cp;
bool isFriction = false; bool isFriction = false;
setupMultiBodyContactConstraint(solverConstraint, cp.m_normalWorldOnB, cp, infoGlobal, relaxation, isFriction); setupMultiBodyContactConstraint(solverConstraint, cp.m_normalWorldOnB, cp.m_appliedImpulse, cp, infoGlobal, relaxation, isFriction);
// const btVector3& pos1 = cp.getPositionWorldOnA(); // const btVector3& pos1 = cp.getPositionWorldOnA();
// const btVector3& pos2 = cp.getPositionWorldOnB(); // const btVector3& pos2 = cp.getPositionWorldOnB();
@@ -1371,13 +1374,13 @@ void btMultiBodyConstraintSolver::convertMultiBodyContact(btPersistentManifold*
{ {
applyAnisotropicFriction(colObj0, cp.m_lateralFrictionDir1, btCollisionObject::CF_ANISOTROPIC_FRICTION); applyAnisotropicFriction(colObj0, cp.m_lateralFrictionDir1, btCollisionObject::CF_ANISOTROPIC_FRICTION);
applyAnisotropicFriction(colObj1, cp.m_lateralFrictionDir1, btCollisionObject::CF_ANISOTROPIC_FRICTION); applyAnisotropicFriction(colObj1, cp.m_lateralFrictionDir1, btCollisionObject::CF_ANISOTROPIC_FRICTION);
addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir1, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal); addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir1, cp.m_appliedImpulseLateral1, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal);
if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS)) if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
{ {
applyAnisotropicFriction(colObj0, cp.m_lateralFrictionDir2, btCollisionObject::CF_ANISOTROPIC_FRICTION); applyAnisotropicFriction(colObj0, cp.m_lateralFrictionDir2, btCollisionObject::CF_ANISOTROPIC_FRICTION);
applyAnisotropicFriction(colObj1, cp.m_lateralFrictionDir2, btCollisionObject::CF_ANISOTROPIC_FRICTION); applyAnisotropicFriction(colObj1, cp.m_lateralFrictionDir2, btCollisionObject::CF_ANISOTROPIC_FRICTION);
addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal); addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2, cp.m_appliedImpulseLateral2, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal);
} }
if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS) && (infoGlobal.m_solverMode & SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION)) if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS) && (infoGlobal.m_solverMode & SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION))
@@ -1388,26 +1391,25 @@ void btMultiBodyConstraintSolver::convertMultiBodyContact(btPersistentManifold*
} }
else else
{ {
addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir1, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal, cp.m_contactMotion1, cp.m_frictionCFM); addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir1, cp.m_appliedImpulseLateral1, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal, cp.m_contactMotion1, cp.m_frictionCFM);
if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS)) if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS))
addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal, cp.m_contactMotion2, cp.m_frictionCFM); addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2, cp.m_appliedImpulseLateral2, manifold, frictionIndex, cp, colObj0, colObj1, relaxation, infoGlobal, cp.m_contactMotion2, cp.m_frictionCFM);
//setMultiBodyFrictionConstraintImpulse( solverConstraint, solverBodyIdA, solverBodyIdB, cp, infoGlobal);
//todo:
solverConstraint.m_appliedImpulse = 0.f;
solverConstraint.m_appliedPushImpulse = 0.f;
} }
#endif //ENABLE_FRICTION #endif //ENABLE_FRICTION
} }
else
{
// Reset quantities related to warmstart as 0.
cp.m_appliedImpulse = 0;
cp.m_prevRHS = 0;
}
} }
} }
void btMultiBodyConstraintSolver::convertContacts(btPersistentManifold** manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal) void btMultiBodyConstraintSolver::convertContacts(btPersistentManifold** manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal)
{ {
//btPersistentManifold* manifold = 0;
for (int i = 0; i < numManifolds; i++) for (int i = 0; i < numManifolds; i++)
{ {
btPersistentManifold* manifold = manifoldPtr[i]; btPersistentManifold* manifold = manifoldPtr[i];
@@ -1434,6 +1436,51 @@ void btMultiBodyConstraintSolver::convertContacts(btPersistentManifold** manifol
c->createConstraintRows(m_multiBodyNonContactConstraints, m_data, infoGlobal); c->createConstraintRows(m_multiBodyNonContactConstraints, m_data, infoGlobal);
} }
// Warmstart for noncontact constraints
if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
{
for (int i = 0; i < m_multiBodyNonContactConstraints.size(); i++)
{
btMultiBodySolverConstraint& solverConstraint =
m_multiBodyNonContactConstraints[i];
solverConstraint.m_appliedImpulse =
solverConstraint.m_orgConstraint->getAppliedImpulse(solverConstraint.m_orgDofIndex) *
infoGlobal.m_warmstartingFactor;
btMultiBody* multiBodyA = solverConstraint.m_multiBodyA;
btMultiBody* multiBodyB = solverConstraint.m_multiBodyB;
if (solverConstraint.m_appliedImpulse)
{
if (multiBodyA)
{
int ndofA = multiBodyA->getNumDofs() + 6;
btScalar* deltaV =
&m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
btScalar impulse = solverConstraint.m_appliedImpulse;
multiBodyA->applyDeltaVeeMultiDof2(deltaV, impulse);
applyDeltaVee(deltaV, impulse, solverConstraint.m_deltaVelAindex, ndofA);
}
if (multiBodyB)
{
int ndofB = multiBodyB->getNumDofs() + 6;
btScalar* deltaV =
&m_data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
btScalar impulse = solverConstraint.m_appliedImpulse;
multiBodyB->applyDeltaVeeMultiDof2(deltaV, impulse);
applyDeltaVee(deltaV, impulse, solverConstraint.m_deltaVelBindex, ndofB);
}
}
}
}
else
{
for (int i = 0; i < m_multiBodyNonContactConstraints.size(); i++)
{
btMultiBodySolverConstraint& solverConstraint = m_multiBodyNonContactConstraints[i];
solverConstraint.m_appliedImpulse = 0;
}
}
} }
btScalar btMultiBodyConstraintSolver::solveGroup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher) btScalar btMultiBodyConstraintSolver::solveGroup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher)
@@ -1678,10 +1725,22 @@ btScalar btMultiBodyConstraintSolver::solveGroupCacheFriendlyFinish(btCollisionO
} }
#endif #endif
#endif #endif
writeBackMultiBodyContacts(0, numPoolConstraints);
return btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyFinish(bodies, numBodies, infoGlobal); return btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyFinish(bodies, numBodies, infoGlobal);
} }
void btMultiBodyConstraintSolver::writeBackMultiBodyContacts(int iBegin, int iEnd)
{
for (int j = iBegin; j < iEnd; j++)
{
const btMultiBodySolverConstraint& solveManifold = m_multiBodyNormalContactConstraints[j];
btManifoldPoint* pt = (btManifoldPoint*)solveManifold.m_originalContactPoint;
btAssert(pt);
pt->m_appliedImpulse = solveManifold.m_appliedImpulse;
pt->m_prevRHS = solveManifold.m_rhs;
}
}
void btMultiBodyConstraintSolver::solveMultiBodyGroup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, btMultiBodyConstraint** multiBodyConstraints, int numMultiBodyConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher) void btMultiBodyConstraintSolver::solveMultiBodyGroup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, btMultiBodyConstraint** multiBodyConstraints, int numMultiBodyConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher)
{ {
//printf("solveMultiBodyGroup: numBodies=%d, numConstraints=%d, numManifolds=%d, numMultiBodyConstraints=%d\n", numBodies, numConstraints, numManifolds, numMultiBodyConstraints); //printf("solveMultiBodyGroup: numBodies=%d, numConstraints=%d, numManifolds=%d, numMultiBodyConstraints=%d\n", numBodies, numConstraints, numManifolds, numMultiBodyConstraints);

View File

@@ -49,7 +49,7 @@ protected:
void convertContacts(btPersistentManifold * *manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal); void convertContacts(btPersistentManifold * *manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal);
btMultiBodySolverConstraint& addMultiBodyFrictionConstraint(const btVector3& normalAxis, btPersistentManifold* manifold, int frictionIndex, btManifoldPoint& cp, btCollisionObject* colObj0, btCollisionObject* colObj1, btScalar relaxation, const btContactSolverInfo& infoGlobal, btScalar desiredVelocity = 0, btScalar cfmSlip = 0); btMultiBodySolverConstraint& addMultiBodyFrictionConstraint(const btVector3& normalAxis, const btScalar& appliedImpulse, btPersistentManifold* manifold, int frictionIndex, btManifoldPoint& cp, btCollisionObject* colObj0, btCollisionObject* colObj1, btScalar relaxation, const btContactSolverInfo& infoGlobal, btScalar desiredVelocity = 0, btScalar cfmSlip = 0);
btMultiBodySolverConstraint& addMultiBodyTorsionalFrictionConstraint(const btVector3& normalAxis, btPersistentManifold* manifold, int frictionIndex, btManifoldPoint& cp, btMultiBodySolverConstraint& addMultiBodyTorsionalFrictionConstraint(const btVector3& normalAxis, btPersistentManifold* manifold, int frictionIndex, btManifoldPoint& cp,
btScalar combinedTorsionalFriction, btScalar combinedTorsionalFriction,
@@ -66,7 +66,9 @@ protected:
void setupMultiBodyContactConstraint(btMultiBodySolverConstraint & solverConstraint, void setupMultiBodyContactConstraint(btMultiBodySolverConstraint & solverConstraint,
const btVector3& contactNormal, const btVector3& contactNormal,
btManifoldPoint& cp, const btContactSolverInfo& infoGlobal, const btScalar& appliedImpulse,
btManifoldPoint& cp,
const btContactSolverInfo& infoGlobal,
btScalar& relaxation, btScalar& relaxation,
bool isFriction, btScalar desiredVelocity = 0, btScalar cfmSlip = 0); bool isFriction, btScalar desiredVelocity = 0, btScalar cfmSlip = 0);
@@ -82,10 +84,10 @@ protected:
void convertMultiBodyContact(btPersistentManifold * manifold, const btContactSolverInfo& infoGlobal); void convertMultiBodyContact(btPersistentManifold * manifold, const btContactSolverInfo& infoGlobal);
virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject * *bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer); virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject * *bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer);
// virtual btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer); // virtual btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer);
virtual btScalar solveSingleIteration(int iteration, btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer); virtual btScalar solveSingleIteration(int iteration, btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer);
void applyDeltaVee(btScalar * deltaV, btScalar impulse, int velocityIndex, int ndof); void applyDeltaVee(btScalar * deltaV, btScalar impulse, int velocityIndex, int ndof);
void writeBackSolverBodyToMultiBody(btMultiBodySolverConstraint & constraint, btScalar deltaTime); void writeBackSolverBodyToMultiBody(btMultiBodySolverConstraint & constraint, btScalar deltaTime);
void writeBackMultiBodyContacts(int iBegin, int iEnd);
public: public:
BT_DECLARE_ALIGNED_ALLOCATOR(); BT_DECLARE_ALIGNED_ALLOCATOR();