Add a new flag btCollisionObject::CF_DISABLE_VISUALIZE_OBJECT to give control over what objects are drawn using the debug drawer
This solves Issue 238 , thanks to Linzner for the suggestion Remove some warnings from GL_DialogDynamicsWorld.
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@@ -110,7 +110,8 @@ public:
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CF_KINEMATIC_OBJECT= 2,
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CF_NO_CONTACT_RESPONSE = 4,
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CF_CUSTOM_MATERIAL_CALLBACK = 8,//this allows per-triangle material (friction/restitution)
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CF_CHARACTER_OBJECT = 16
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CF_CHARACTER_OBJECT = 16,
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CF_DISABLE_VISUALIZE_OBJECT = 32 //disable debug drawing
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};
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enum CollisionObjectTypes
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