added Erin Catto's 'local' implicit coriolis/gyroscopic force, next to 'Ewert', Cooper, explicit and none
Configured the gyroscopic demo to show the Dzhanibekov effect see also https://www.youtube.com/watch?v=L2o9eBl_Gzw
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@@ -87,7 +87,7 @@ void btRigidBody::setupRigidBody(const btRigidBody::btRigidBodyConstructionInfo&
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setMassProps(constructionInfo.m_mass, constructionInfo.m_localInertia);
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updateInertiaTensor();
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m_rigidbodyFlags = BT_ENABLE_GYROPSCOPIC_FORCE_IMPLICIT_EWERT;
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m_rigidbodyFlags = BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_EWERT;
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m_deltaLinearVelocity.setZero();
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@@ -311,6 +311,46 @@ void btSetCrossMatrixMinus(btMatrix3x3& res, const btVector3& a)
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+a_1, -a_0, 0);
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}
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btVector3 btRigidBody::computeGyroscopicImpulseImplicit_Catto(btScalar step) const
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{
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btVector3 idl = getLocalInertia();
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btVector3 omega1 = getAngularVelocity();
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btQuaternion q = getWorldTransform().getRotation();
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// Convert to body coordinates
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btVector3 omegab = quatRotate(q.inverse(), omega1);
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btMatrix3x3 Ib;
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Ib.setValue(idl.x(),0,0,
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0,idl.y(),0,
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0,0,idl.z());
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btVector3 ibo = Ib*omegab;
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// Residual vector
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btVector3 f = step * omegab.cross(ibo);
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btMatrix3x3 skew0;
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omegab.getSkewSymmetricMatrix(&skew0[0], &skew0[1], &skew0[2]);
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btVector3 om = Ib*omegab;
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btMatrix3x3 skew1;
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om.getSkewSymmetricMatrix(&skew1[0],&skew1[1],&skew1[2]);
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// Jacobian
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btMatrix3x3 J = Ib + (skew0*Ib - skew1)*step;
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btMatrix3x3 Jinv = J.inverse();
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btVector3 omega_div = Jinv*f;
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// Single Newton-Raphson update
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omegab = omegab - omega_div;//Solve33(J, f);
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// Back to world coordinates
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btVector3 omega2 = quatRotate(q,omegab);
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btVector3 gf = omega2-omega1;
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return gf;
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}
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btVector3 btRigidBody::computeGyroscopicImpulseImplicit_Cooper(btScalar step) const
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{
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#if 0
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@@ -394,6 +434,7 @@ if (dInvertMatrix3(itInv, Itild) != 0) {
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}
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#endif
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btVector3 tau0 = Itild * L;
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printf("tau0 = %f,%f,%f\n",tau0.x(),tau0.y(),tau0.z());
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return tau0;
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return btVector3(0, 0, 0);
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}
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