Get debug visualizer camera yaw, pitch, dist, and target.
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@@ -286,6 +286,11 @@ struct b3OpenGLVisualizerCameraInfo
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float m_horizontal[3];
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float m_vertical[3];
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float m_yaw;
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float m_pitch;
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float m_dist;
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float m_target[3];
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};
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enum b3VREventType
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