fixes in Jam msvcgen -> use SSE instead of SSE2 to stay compatible with older AMD Athlon XP processors, updated build files, minor compile fixes for GPU experimental code
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@@ -19,8 +19,20 @@ LINK_LIBRARIES(
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OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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ADD_EXECUTABLE(AppBasicDemo
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ADD_EXECUTABLE(AppGpu2dDemo
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main.cpp
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BasicDemo.cpp
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BasicDemo.cpp
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BasicDemo.h
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btGpuDemoPairCache.cpp
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btGpuDemoPairCache.h
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btGpuDemo2dSharedTypes.h
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btGpuDemo2dCpuFunc.cpp
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btGpuDemoDynamicsWorld.cpp
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btGpuDemoDynamicsWorld.h
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oecakeLoader.cpp
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oecakeLoader.h
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btGpuDemo2dSharedCode.h
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btGpuDemo2dSharedDefs.h
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)
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