fixes in Jam msvcgen -> use SSE instead of SSE2 to stay compatible with older AMD Athlon XP processors, updated build files, minor compile fixes for GPU experimental code

This commit is contained in:
erwin.coumans
2009-05-09 21:25:42 +00:00
parent 9da45d5751
commit 0a360904b6
14 changed files with 312 additions and 251 deletions

View File

@@ -16,8 +16,9 @@ subject to the following restrictions:
#include "GLDebugFont.h"
#include "GlutStuff.h"
#include <stdio.h>
#include <string>
unsigned char sFontData[];
extern unsigned char sFontData[];
static GLuint sTexture = -1;
static int sScreenWidth = 0;
static int sScreenHeight = 0;