make standalone versions (console, tinyrender, opengl) of InverseDynamics/InverseDynamicsExample

This commit is contained in:
erwin coumans
2016-05-06 13:57:48 -07:00
parent 8360e2e66d
commit 0a3efbe349
18 changed files with 246 additions and 53 deletions

View File

@@ -20,7 +20,7 @@ subject to the following restrictions:
#include <stdio.h> //fopen
#include "Bullet3Common/b3AlignedObjectArray.h"
#include <string>
#include "tinyxml/tinyxml.h"
#include "../../ThirdPartyLibs/tinyxml/tinyxml.h"
#include "Bullet3Common/b3FileUtils.h"
#include "LinearMath/btHashMap.h"

View File

@@ -21,7 +21,7 @@ subject to the following restrictions:
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btTransform.h"
#include "../OpenGLWindow/GLInstanceGraphicsShape.h"
#include "../../OpenGLWindow/GLInstanceGraphicsShape.h"
#include "ColladaGraphicsInstance.h"