make standalone versions (console, tinyrender, opengl) of InverseDynamics/InverseDynamicsExample

This commit is contained in:
erwin coumans
2016-05-06 13:57:48 -07:00
parent 8360e2e66d
commit 0a3efbe349
18 changed files with 246 additions and 53 deletions

View File

@@ -2,7 +2,7 @@
#ifndef LOAD_MESH_FROM_STL_H
#define LOAD_MESH_FROM_STL_H
#include "../OpenGLWindow/GLInstanceGraphicsShape.h"
#include "../../OpenGLWindow/GLInstanceGraphicsShape.h"
#include <stdio.h> //fopen
#include "Bullet3Common/b3AlignedObjectArray.h"