allow to compile/run 64bit version of VR lib, workaround for issue that both 32bit and 64bit version is called openvr_api.dll
Now 64bit version is called openvr64pi.dll (patched the 64bit binary library openvr_api.lib) See also https://github.com/ValveSoftware/openvr/issues/412
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@@ -318,7 +318,11 @@ if os.is("Windows") then
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"../ThirdPartyLibs/openvr/samples/shared/Vectors.h",
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}
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if os.is("Windows") then
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libdirs {"../ThirdPartyLibs/openvr/lib/win32"}
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configuration {"x32"}
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libdirs {"../ThirdPartyLibs/openvr/lib/win32"}
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configuration {"x64"}
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libdirs {"../ThirdPartyLibs/openvr/lib/win64"}
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configuration{}
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end
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if os.is("Linux") then initX11() end
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