hook deformable world into the physics server
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@@ -1,6 +1,5 @@
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#ifndef GUI_HELPER_INTERFACE_H
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#define GUI_HELPER_INTERFACE_H
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class btRigidBody;
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class btVector3;
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class btCollisionObject;
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@@ -118,6 +117,8 @@ struct GUIHelperInterface
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//empty name stops dumping video
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virtual void dumpFramesToVideo(const char* mp4FileName){};
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virtual void drawDebugDrawerLines(){}
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virtual void clearLines(){}
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};
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///the DummyGUIHelper does nothing, so we can test the examples without GUI/graphics (in 'console mode')
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