add upAxis option for Y or Z up
remove some warnings
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@@ -110,7 +110,7 @@ public:
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void drawLines(const float* positions, const float color[4], int numPoints, int pointStrideInBytes, const unsigned int* indices, int numIndices, float pointDrawSize);
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void drawPoints(const float* positions, const float color[4], int numPoints, int pointStrideInBytes, float pointDrawSize);
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void drawPoint(const float* position, const float color[4], float pointSize=1);
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void updateCamera();
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void updateCamera(int upAxis=1);
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void getCameraPosition(float cameraPos[4]);
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void getCameraPosition(double cameraPos[4])
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