Merge remote-tracking branch 'bp/master'
This commit is contained in:
@@ -301,8 +301,25 @@ IF (APPLE)
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ENDIF()
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OPTION(BUILD_BULLET3 "Set when you want to build Bullet 3" ON)
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OPTION(BUILD_PYBULLET "Set when you want to build pybullet (Python bindings for Bullet)" OFF)
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# Optional Python configuration
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# builds pybullet automatically if all the requirements are met
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SET(PYTHON_VERSION_PYBULLET "" CACHE STRING "Python version pybullet will use.")
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SET(Python_ADDITIONAL_VERSIONS 3 3.6 3.5 3.4 3.3 3.2 3.1 3.0 2.7 2.7.12 2.7.10 2.7.3 )
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SET_PROPERTY(CACHE PYTHON_VERSION_PYBULLET PROPERTY STRINGS ${Python_ADDITIONAL_VERSIONS})
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SET(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/build3/cmake ${CMAKE_MODULE_PATH})
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OPTION(EXACT_PYTHON_VERSION "Require Python and match PYTHON_VERSION_PYBULLET exactly, e.g. 2.7.12" OFF)
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IF(EXACT_PYTHON_VERSION)
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set(EXACT_PYTHON_VERSION_FLAG EXACT REQUIRED)
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ENDIF(EXACT_PYTHON_VERSION)
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# first find the python interpreter
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FIND_PACKAGE(PythonInterp ${PYTHON_VERSION_PYBULLET} ${EXACT_PYTHON_VERSION_FLAG})
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# python library should exactly match that of the interpreter
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FIND_PACKAGE(PythonLibs ${PYTHON_VERSION_STRING} EXACT)
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SET(DEFAULT_BUILD_PYBULLET OFF)
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IF(PYTHONLIBS_FOUND)
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SET(DEFAULT_BUILD_PYBULLET ON)
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ENDIF(PYTHONLIBS_FOUND)
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OPTION(BUILD_PYBULLET "Set when you want to build pybullet (Python bindings for Bullet)" ${DEFAULT_BUILD_PYBULLET})
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OPTION(BUILD_ENET "Set when you want to build apps with enet UDP networking support" ON)
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OPTION(BUILD_CLSOCKET "Set when you want to build apps with enet TCP networking support" ON)
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@@ -310,7 +327,7 @@ OPTION(BUILD_CLSOCKET "Set when you want to build apps with enet TCP networking
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IF(BUILD_PYBULLET)
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FIND_PACKAGE(PythonLibs)
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OPTION(BUILD_PYBULLET_NUMPY "Set when you want to build pybullet with NumPy support" OFF)
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OPTION(BUILD_PYBULLET_ENET "Set when you want to build pybullet with enet UDP networking support" ON)
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OPTION(BUILD_PYBULLET_CLSOCKET "Set when you want to build pybullet with enet TCP networking support" ON)
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@@ -64,7 +64,7 @@ if(EXISTS "${PYTHON_INCLUDE_DIR}" AND EXISTS "${PYTHON_LIBRARY}")
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else()
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set(_PYTHON1_VERSIONS 1.6 1.5)
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set(_PYTHON2_VERSIONS 2.7 2.6 2.5 2.4 2.3 2.2 2.1 2.0)
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set(_PYTHON3_VERSIONS 3.4 3.3 3.2 3.1 3.0)
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set(_PYTHON3_VERSIONS 3.6 3.5 3.4 3.3 3.2 3.1 3.0)
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unset(_PYTHON_FIND_OTHER_VERSIONS)
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if(PythonLibs_FIND_VERSION)
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@@ -124,7 +124,7 @@ else()
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STRING(REGEX REPLACE "^([0-9]+).*$" "\\1" _VERSION_MAJOR "${_CURRENT_VERSION}")
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STRING(REGEX REPLACE "^[0-9]+\\.([0-9]+).*$" "\\1" _VERSION_MINOR "${_CURRENT_VERSION}")
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set(_PYTHON_NAMES python)
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set(_PYTHON_NAMES ${PYTHON_EXECUTABLE} python)
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if (_CURRENT_VERSION MATCHES "^[0-9]+.*$")
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list(APPEND _PYTHON_NAMES "python${_VERSION_MAJOR}")
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@@ -172,16 +172,17 @@ else()
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if(NOT EXISTS "${PYTHON_LIBRARY}")
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set(_PYTHON_SHORT_VERSION_NO_DOT "${_PYTHON_MAJOR_VERSION}${_PYTHON_MINOR_VERSION}")
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set(_PYTHON_LIBRARY_NAMES python${_PYTHON_SHORT_VERSION} python${_PYTHON_SHORT_VERSION_NO_DOT})
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set(_PYTHON_LIBRARY_NAMES python${_PYTHON_SHORT_VERSION} python${_PYTHON_SHORT_VERSION_NO_DOT} python${_PYTHON_SHORT_VERSION}m python${_PYTHON_SHORT_VERSION_NO_DOT}m)
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FIND_LIBRARY(PYTHON_LIBRARY
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NAMES ${_PYTHON_LIBRARY_NAMES}
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PATH_SUFFIXES
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python${_PYTHON_SHORT_VERSION}/config
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python${_PYTHON_SHORT_VERSION_NO_DOT}/config
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"python${_PYTHON_SHORT_VERSION}/config"
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"python${_PYTHON_SHORT_VERSION_NO_DOT}/config"
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PATHS
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${_PYTHON_LIBRARY_DIR}
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${_PYTHON_PREFIX}/lib $
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{_PYTHON_PREFIX}/libs
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${_PYTHON_PREFIX}/lib
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${_PYTHON_PREFIX}/libs
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${_PYTHON_LIBRARY_DIR}/x86_64-linux-gnu/
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NO_DEFAULT_PATH)
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if(WIN32)
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@@ -254,6 +255,10 @@ set(PYTHON_LIBRARY_DEBUG "${PYTHON_DEBUG_LIBRARY}")
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set(PYTHON_LIBRARY_RELEASE "${PYTHON_LIBRARY}")
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include(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
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SELECT_LIBRARY_CONFIGURATIONS(PYTHON)
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if(PYTHON_LIBRARY AND NOT PYTHON_LIBRARIES)
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set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
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endif()
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# SELECT_LIBRARY_CONFIGURATIONS() sets ${PREFIX}_FOUND if it has a library.
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# Unset this, this prefix doesn't match the module prefix, they are different
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# for historical reasons.
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@@ -122,6 +122,8 @@ SET(ExtendedTutorialsSources
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../ExtendedTutorials/SimpleBox.h
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../ExtendedTutorials/MultipleBoxes.cpp
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../ExtendedTutorials/MultipleBoxes.h
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../ExtendedTutorials/CompoundBoxes.cpp
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../ExtendedTutorials/CompoundBoxes.h
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../ExtendedTutorials/SimpleCloth.cpp
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../ExtendedTutorials/SimpleCloth.h
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../ExtendedTutorials/SimpleJoint.cpp
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@@ -71,6 +71,7 @@
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//Extended Tutorial Includes Added by Mobeen and Benelot
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#include "../ExtendedTutorials/SimpleBox.h"
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#include "../ExtendedTutorials/MultipleBoxes.h"
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#include "../ExtendedTutorials/CompoundBoxes.h"
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#include "../ExtendedTutorials/SimpleJoint.h"
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#include "../ExtendedTutorials/SimpleCloth.h"
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#include "../ExtendedTutorials/Chain.h"
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@@ -322,6 +323,7 @@ static ExampleEntry gDefaultExamples[]=
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ExampleEntry(0,"Extended Tutorials"),
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ExampleEntry(1,"Simple Box", "Simplest possible demo creating a single box rigid body that falls under gravity", ET_SimpleBoxCreateFunc),
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ExampleEntry(1,"Multiple Boxes", "Add multiple box rigid bodies that fall under gravity", ET_MultipleBoxesCreateFunc),
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ExampleEntry(1,"Compound Boxes", "Add multiple boxes to a single CompoundShape to form a simple rigid L-beam, that falls under gravity", ET_CompoundBoxesCreateFunc),
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ExampleEntry(1,"Simple Joint", "Create a single distance constraint between two box rigid bodies", ET_SimpleJointCreateFunc),
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ExampleEntry(1,"Simple Cloth", "Create a simple piece of cloth", ET_SimpleClothCreateFunc),
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ExampleEntry(1,"Simple Chain", "Create a simple chain using a pair of point2point/distance constraints. You may click and drag any box to see the chain respond.", ET_ChainCreateFunc),
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135
examples/ExtendedTutorials/CompoundBoxes.cpp
Normal file
135
examples/ExtendedTutorials/CompoundBoxes.cpp
Normal file
@@ -0,0 +1,135 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2015 Google Inc. http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "CompoundBoxes.h"
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#include "btBulletDynamicsCommon.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "../CommonInterfaces/CommonRigidBodyBase.h"
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struct CompoundBoxesExample : public CommonRigidBodyBase
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{
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CompoundBoxesExample(struct GUIHelperInterface* helper)
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:CommonRigidBodyBase(helper)
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{
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}
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virtual ~CompoundBoxesExample(){}
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virtual void initPhysics();
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virtual void renderScene();
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void resetCamera()
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{
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float dist = 41;
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float pitch = -35;
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float yaw = 52;
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float targetPos[3]={0,0.46,0};
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m_guiHelper->resetCamera(dist,yaw,pitch,targetPos[0],targetPos[1],targetPos[2]);
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}
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};
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void CompoundBoxesExample::initPhysics()
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{
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m_guiHelper->setUpAxis(1);
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createEmptyDynamicsWorld();
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m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
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if (m_dynamicsWorld->getDebugDrawer())
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m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe+btIDebugDraw::DBG_DrawContactPoints);
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///create a few basic rigid bodies
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btBoxShape* groundShape = createBoxShape(btVector3(btScalar(50.),btScalar(50.),btScalar(50.)));
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m_collisionShapes.push_back(groundShape);
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btTransform groundTransform;
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groundTransform.setIdentity();
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groundTransform.setOrigin(btVector3(0,-50,0));
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{
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btScalar mass(0.);
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createRigidBody(mass,groundTransform,groundShape, btVector4(0,0,1,1));
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}
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{
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//create a few dynamic rigidbodies
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// Re-using the same collision is better for memory usage and performance
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btBoxShape* cube = createBoxShape(btVector3(0.5,0.5,0.5));
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m_collisionShapes.push_back(cube);
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// create a new compound shape for making an L-beam from `cube`s
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btCompoundShape* compoundShape = new btCompoundShape();
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btTransform transform;
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// add cubes in an L-beam fashion to the compound shape
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transform.setIdentity();
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transform.setOrigin(btVector3(0, 0, 0));
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compoundShape->addChildShape(transform, cube);
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transform.setIdentity();
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transform.setOrigin(btVector3(0, -1, 0));
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compoundShape->addChildShape(transform, cube);
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transform.setIdentity();
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transform.setOrigin(btVector3(0, 0, 1));
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compoundShape->addChildShape(transform, cube);
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btScalar masses[3]={1, 1, 1};
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btTransform principal;
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btVector3 inertia;
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compoundShape->calculatePrincipalAxisTransform(masses, principal, inertia);
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// new compund shape to store
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btCompoundShape* compound2 = new btCompoundShape();
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m_collisionShapes.push_back(compound2);
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#if 0
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// less efficient way to add the entire compund shape
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// to a new compund shape as a child
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compound2->addChildShape(principal.inverse(), compoundShape);
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#else
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// recompute the shift to make sure the compound shape is re-aligned
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for (int i=0; i < compoundShape->getNumChildShapes(); i++)
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compound2->addChildShape(compoundShape->getChildTransform(i) * principal.inverse(),
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compoundShape->getChildShape(i));
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#endif
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delete compoundShape;
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transform.setIdentity();
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transform.setOrigin(btVector3(0, 10, 0));
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createRigidBody(1.0, transform, compound2);
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}
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m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
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}
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void CompoundBoxesExample::renderScene()
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{
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CommonRigidBodyBase::renderScene();
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}
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CommonExampleInterface* ET_CompoundBoxesCreateFunc(CommonExampleOptions& options)
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{
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return new CompoundBoxesExample(options.m_guiHelper);
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}
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22
examples/ExtendedTutorials/CompoundBoxes.h
Normal file
22
examples/ExtendedTutorials/CompoundBoxes.h
Normal file
@@ -0,0 +1,22 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2015 Google Inc. http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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||||
|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef ET_COMPOUND_BOXES_EXAMPLE_H
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#define ET_COMPOUND_BOXES_EXAMPLE_H
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class CommonExampleInterface* ET_CompoundBoxesCreateFunc(struct CommonExampleOptions& options);
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#endif //ET_COMPOUND_BOXES_EXAMPLE_H
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@@ -374,8 +374,8 @@ inline int btGetVersion()
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float mask;
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int intmask;
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};
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btInfMaskConverter(int mask = 0x7F800000)
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: intmask(mask)
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btInfMaskConverter(int _mask = 0x7F800000)
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: intmask(_mask)
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{
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}
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};
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Reference in New Issue
Block a user