Merge pull request #886 from erwincoumans/master
some VR tweaks and bugfix for issue #878
This commit is contained in:
@@ -33,7 +33,7 @@ struct TinyRenderObjectData
|
||||
|
||||
TGAImage& m_rgbColorBuffer;
|
||||
b3AlignedObjectArray<float>& m_depthBuffer;//required, hence a reference
|
||||
b3AlignedObjectArray<float>* m_shadowBuffer;
|
||||
b3AlignedObjectArray<float>* m_shadowBuffer;//optional, hence a pointer
|
||||
b3AlignedObjectArray<int>* m_segmentationMaskBufferPtr;//optional, hence a pointer
|
||||
|
||||
TinyRenderObjectData(TGAImage& rgbColorBuffer,b3AlignedObjectArray<float>&depthBuffer);
|
||||
|
||||
@@ -147,7 +147,6 @@ int main(int argc, char* argv[])
|
||||
|
||||
renderData.m_rgbColorBuffer.set(x,y,color);
|
||||
renderData.m_depthBuffer[x+y*textureWidth] = -1e30f;
|
||||
renderData.m_shadowBuffer[x+y*textureWidth] = -1e30f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user