From 0c85c74baedda4de43dee78d08ae2d7445314743 Mon Sep 17 00:00:00 2001 From: "erwin.coumans" Date: Sun, 13 Dec 2009 20:48:52 +0000 Subject: [PATCH] removed stack allocator (was unnecessary/unused) Thanks to Brecht for the report: http://code.google.com/p/bullet/issues/detail?id=303 --- src/BulletDynamics/Dynamics/Bullet-C-API.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/BulletDynamics/Dynamics/Bullet-C-API.cpp b/src/BulletDynamics/Dynamics/Bullet-C-API.cpp index 32b63f195..bd8e27483 100644 --- a/src/BulletDynamics/Dynamics/Bullet-C-API.cpp +++ b/src/BulletDynamics/Dynamics/Bullet-C-API.cpp @@ -43,7 +43,7 @@ subject to the following restrictions: #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" #include "BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h" #include "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h" -#include "LinearMath/btStackAlloc.h" + /* Create and Delete a Physics SDK @@ -373,10 +373,7 @@ double plNearestPoints(float p1[3], float p2[3], float p3[3], float q1[3], float btPointCollector gjkOutput; btGjkPairDetector::ClosestPointInput input; - btStackAlloc gStackAlloc(1024*1024*2); - - input.m_stackAlloc = &gStackAlloc; - + btTransform tr; tr.setIdentity();