add a few virtual destructors, remove physics client from server

This commit is contained in:
Erwin Coumans
2016-10-20 14:08:55 -07:00
parent 24593ed11a
commit 0ca1cee6f0
3 changed files with 6 additions and 10 deletions

View File

@@ -3,6 +3,7 @@
struct CommonCameraInterface
{
virtual ~CommonCameraInterface(){}
virtual void getCameraProjectionMatrix(float m[16])const = 0;
virtual void getCameraViewMatrix(float m[16]) const = 0;