add a few virtual destructors, remove physics client from server

This commit is contained in:
Erwin Coumans
2016-10-20 14:08:55 -07:00
parent 24593ed11a
commit 0ca1cee6f0
3 changed files with 6 additions and 10 deletions

View File

@@ -19,6 +19,7 @@ enum
struct CommonRenderInterface
{
virtual ~CommonRenderInterface() {}
virtual void init()=0;
virtual void updateCamera(int upAxis)=0;
virtual void removeAllInstances() = 0;