add a few virtual destructors, remove physics client from server

This commit is contained in:
Erwin Coumans
2016-10-20 14:08:55 -07:00
parent 24593ed11a
commit 0ca1cee6f0
3 changed files with 6 additions and 10 deletions

View File

@@ -15,7 +15,7 @@ subject to the following restrictions:
#include "PhysicsServerExample.h"
#include "PhysicsClientExample.h"
#include "Bullet3Common/b3CommandLineArgs.h"
#include "../CommonInterfaces/CommonExampleInterface.h"
@@ -73,16 +73,10 @@ int main(int argc, char* argv[])
args.GetCmdLineArgument("shared_memory_key", gSharedMemoryKey);
if (args.CheckCmdLineFlag("client"))
{
example = (SharedMemoryCommon*)PhysicsClientCreateFunc(options);
}else
{
// options.m_option |= PHYSICS_SERVER_ENABLE_COMMAND_LOGGING;
// options.m_option |= PHYSICS_SERVER_REPLAY_FROM_COMMAND_LOG;
// options.m_option |= PHYSICS_SERVER_ENABLE_COMMAND_LOGGING;
// options.m_option |= PHYSICS_SERVER_REPLAY_FROM_COMMAND_LOG;
example = (SharedMemoryCommon*)PhysicsServerCreateFunc(options);
}
example = (SharedMemoryCommon*)PhysicsServerCreateFunc(options);
example->initPhysics();