pybullet getClosestPoints

This commit is contained in:
erwincoumans
2016-11-09 21:01:04 -08:00
parent 2bb53b311d
commit 0d47d61007
15 changed files with 1373 additions and 139 deletions

View File

@@ -161,6 +161,13 @@ struct btCompoundCompoundLeafCallback : btDbvt::ICollide
childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
btVector3 thresholdVec(m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold);
aabbMin0 -= thresholdVec;
aabbMin1 -= thresholdVec;
aabbMax0 += thresholdVec;
aabbMax1 += thresholdVec;
if (gCompoundCompoundChildShapePairCallback)
{
if (!gCompoundCompoundChildShapePairCallback(childShape0,childShape1))
@@ -217,10 +224,12 @@ struct btCompoundCompoundLeafCallback : btDbvt::ICollide
static DBVT_INLINE bool MyIntersect( const btDbvtAabbMm& a,
const btDbvtAabbMm& b, const btTransform& xform)
const btDbvtAabbMm& b, const btTransform& xform, btScalar distanceThreshold)
{
btVector3 newmin,newmax;
btTransformAabb(b.Mins(),b.Maxs(),0.f,xform,newmin,newmax);
newmin -= btVector3(distanceThreshold, distanceThreshold, distanceThreshold);
newmax += btVector3(distanceThreshold, distanceThreshold, distanceThreshold);
btDbvtAabbMm newb = btDbvtAabbMm::FromMM(newmin,newmax);
return Intersect(a,newb);
}
@@ -229,7 +238,7 @@ static DBVT_INLINE bool MyIntersect( const btDbvtAabbMm& a,
static inline void MycollideTT( const btDbvtNode* root0,
const btDbvtNode* root1,
const btTransform& xform,
btCompoundCompoundLeafCallback* callback)
btCompoundCompoundLeafCallback* callback, btScalar distanceThreshold)
{
if(root0&&root1)
@@ -241,7 +250,7 @@ static inline void MycollideTT( const btDbvtNode* root0,
stkStack[0]=btDbvt::sStkNN(root0,root1);
do {
btDbvt::sStkNN p=stkStack[--depth];
if(MyIntersect(p.a->volume,p.b->volume,xform))
if(MyIntersect(p.a->volume,p.b->volume,xform, distanceThreshold))
{
if(depth>treshold)
{
@@ -343,7 +352,7 @@ void btCompoundCompoundCollisionAlgorithm::processCollision (const btCollisionOb
const btTransform xform=col0ObjWrap->getWorldTransform().inverse()*col1ObjWrap->getWorldTransform();
MycollideTT(tree0->m_root,tree1->m_root,xform,&callback);
MycollideTT(tree0->m_root,tree1->m_root,xform,&callback, resultOut->m_closestPointDistanceThreshold);
//printf("#compound-compound child/leaf overlap =%d \r",callback.m_numOverlapPairs);
@@ -383,7 +392,9 @@ void btCompoundCompoundCollisionAlgorithm::processCollision (const btCollisionOb
newChildWorldTrans0 = orgTrans0*childTrans0 ;
childShape0->getAabb(newChildWorldTrans0,aabbMin0,aabbMax0);
}
btVector3 thresholdVec(resultOut->m_closestPointDistanceThreshold, resultOut->m_closestPointDistanceThreshold, resultOut->m_closestPointDistanceThreshold);
aabbMin0 -= thresholdVec;
aabbMax0 += thresholdVec;
{
btTransform orgInterpolationTrans1;
const btCollisionShape* childShape1 = 0;
@@ -398,7 +409,8 @@ void btCompoundCompoundCollisionAlgorithm::processCollision (const btCollisionOb
childShape1->getAabb(newChildWorldTrans1,aabbMin1,aabbMax1);
}
aabbMin1 -= thresholdVec;
aabbMax1 += thresholdVec;
if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1))
{