Preliminary working version of TinyRenderer for standalone demos,
it works without OpenGL dependency now, so it runs in the cloud :-) Add scaling support for TinyRenderer, remove some un-used normal mapping in TinyRenderer shader, expose light_dir_world, remove accidental hard-coded path in tga write_tga_file, Fix InverseDynamicsExampleCreateFunc, enum has to start at 0
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@@ -194,6 +194,7 @@
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include "../examples/HelloWorld"
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include "../examples/BasicDemo"
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include "../examples/InverseDynamics"
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include "../examples/ExtendedTutorials"
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include "../examples/SharedMemory"
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include "../examples/MultiThreading"
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