Preliminary working version of TinyRenderer for standalone demos,
it works without OpenGL dependency now, so it runs in the cloud :-) Add scaling support for TinyRenderer, remove some un-used normal mapping in TinyRenderer shader, expose light_dir_world, remove accidental hard-coded path in tga write_tga_file, Fix InverseDynamicsExampleCreateFunc, enum has to start at 0
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@@ -18,8 +18,8 @@ subject to the following restrictions:
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enum btInverseDynamicsExampleOptions
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{
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BT_ID_LOAD_URDF=1,
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BT_ID_PROGRAMMATICALLY=2
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BT_ID_LOAD_URDF=0,
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BT_ID_PROGRAMMATICALLY=1
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};
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class CommonExampleInterface* InverseDynamicsExampleCreateFunc(struct CommonExampleOptions& options);
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