setDebugObjectColor
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@@ -1572,6 +1572,8 @@ void btCollisionWorld::debugDrawWorld()
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}
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};
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colObj->getCustomDebugColor(color);
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debugDrawObject(colObj->getWorldTransform(),colObj->getCollisionShape(),color);
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}
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if (m_debugDrawer && (m_debugDrawer->getDebugMode() & btIDebugDraw::DBG_DrawAabb))
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