allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
using the 'NO_OPENGL3' preprocessor definition both premake/cmake has support for this now needs some testing
This commit is contained in:
@@ -180,20 +180,11 @@ ELSE (OPENGL_FOUND)
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SET(OPENGL_glu_LIBRARY glu32)
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SET(OPENGL_glu_LIBRARY glu32)
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ENDIF (OPENGL_FOUND)
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ENDIF (OPENGL_FOUND)
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# ADD_DEFINITIONS(-DBT_USE_FREEGLUT)
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#FIND_PACKAGE(GLU)
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#FIND_PACKAGE(GLU)
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OPTION(BUILD_BULLET2_DEMOS "Set when you want to build the Bullet 2 demos" ON)
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IF(BUILD_BULLET2_DEMOS AND BUILD_OPENGL3_DEMOS)
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IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/examples AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/examples)
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SUBDIRS(examples)
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ENDIF()
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ENDIF(BUILD_BULLET2_DEMOS)
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IF (APPLE)
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IF (APPLE)
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FIND_LIBRARY(COCOA_LIBRARY Cocoa)
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FIND_LIBRARY(COCOA_LIBRARY Cocoa)
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@@ -207,6 +198,7 @@ IF(BUILD_BULLET3)
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IF(_CURRENT_OSX_VERSION VERSION_LESS 10.9)
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IF(_CURRENT_OSX_VERSION VERSION_LESS 10.9)
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MESSAGE("Mac OSX below 10.9 has no OpenGL 3 support so please disable the BUILD_OPENGL3_DEMOS option")
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MESSAGE("Mac OSX below 10.9 has no OpenGL 3 support so please disable the BUILD_OPENGL3_DEMOS option")
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#unset(BUILD_OPENGL3_DEMOS CACHE)
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#unset(BUILD_OPENGL3_DEMOS CACHE)
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OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" OFF)
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OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" OFF)
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ELSE()
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ELSE()
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OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" ON)
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OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" ON)
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@@ -222,8 +214,20 @@ IF(BUILD_OPENGL3_DEMOS)
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IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/Demos3 AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/Demos3)
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IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/Demos3 AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/Demos3)
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SUBDIRS(Demos3)
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SUBDIRS(Demos3)
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ENDIF()
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ENDIF()
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ELSE()
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ADD_DEFINITIONS(-DNO_OPENGL3)
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ENDIF(BUILD_OPENGL3_DEMOS)
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ENDIF(BUILD_OPENGL3_DEMOS)
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OPTION(BUILD_BULLET2_DEMOS "Set when you want to build the Bullet 2 demos" ON)
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IF(BUILD_BULLET2_DEMOS)
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IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/examples AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/examples)
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SUBDIRS(examples)
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ENDIF()
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ENDIF(BUILD_BULLET2_DEMOS)
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OPTION(BUILD_EXTRAS "Set when you want to build the extras" ON)
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OPTION(BUILD_EXTRAS "Set when you want to build the extras" ON)
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IF(BUILD_EXTRAS)
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IF(BUILD_EXTRAS)
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SUBDIRS(Extras)
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SUBDIRS(Extras)
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@@ -29,6 +29,10 @@
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configuration {"Windows"}
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configuration {"Windows"}
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links {"opengl32","glu32"}
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links {"opengl32","glu32"}
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configuration {"MacOSX"}
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configuration {"MacOSX"}
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if (not findOpenGL3()) then
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defines {"NO_OPENGL3"}
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end
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links { "OpenGL.framework"}
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links { "OpenGL.framework"}
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configuration {"not Windows", "not MacOSX"}
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configuration {"not Windows", "not MacOSX"}
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if os.is("Linux") then
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if os.is("Linux") then
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BIN
build3/premake4_osx32
Executable file
BIN
build3/premake4_osx32
Executable file
Binary file not shown.
@@ -33,9 +33,10 @@
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#include "../RollingFrictionDemo/RollingFrictionDemo.h"
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#include "../RollingFrictionDemo/RollingFrictionDemo.h"
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#ifdef B3_USE_CLEW
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#ifdef B3_USE_CLEW
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#ifndef NO_OPENGL3
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#include "../OpenCL/broadphase/PairBench.h"
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#include "../OpenCL/broadphase/PairBench.h"
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#include "../OpenCL/rigidbody/GpuConvexScene.h"
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#include "../OpenCL/rigidbody/GpuConvexScene.h"
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#endif
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#endif //B3_USE_CLEW
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#endif //B3_USE_CLEW
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@@ -193,6 +194,7 @@ static ExampleEntry gDefaultExamples[]=
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};
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};
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#ifdef B3_USE_CLEW
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#ifdef B3_USE_CLEW
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#ifndef NO_OPENGL3
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static ExampleEntry gOpenCLExamples[]=
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static ExampleEntry gOpenCLExamples[]=
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{
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{
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ExampleEntry(0,"OpenCL (experimental)"),
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ExampleEntry(0,"OpenCL (experimental)"),
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@@ -201,6 +203,7 @@ static ExampleEntry gOpenCLExamples[]=
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ExampleEntry(1,"Pair Bench", "Benchmark of overlapping pair search using OpenCL.", PairBenchOpenCLCreateFunc),
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ExampleEntry(1,"Pair Bench", "Benchmark of overlapping pair search using OpenCL.", PairBenchOpenCLCreateFunc),
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};
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};
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#endif
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#endif //
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#endif //
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static btAlignedObjectArray<ExampleEntry> gAdditionalRegisteredExamples;
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static btAlignedObjectArray<ExampleEntry> gAdditionalRegisteredExamples;
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@@ -223,11 +226,13 @@ ExampleEntries::~ExampleEntries()
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void ExampleEntries::initOpenCLExampleEntries()
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void ExampleEntries::initOpenCLExampleEntries()
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{
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{
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#ifdef B3_USE_CLEW
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#ifdef B3_USE_CLEW
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#ifndef NO_OPENGL3
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int numDefaultEntries = sizeof(gOpenCLExamples)/sizeof(ExampleEntry);
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int numDefaultEntries = sizeof(gOpenCLExamples)/sizeof(ExampleEntry);
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for (int i=0;i<numDefaultEntries;i++)
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for (int i=0;i<numDefaultEntries;i++)
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{
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{
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m_data->m_allExamples.push_back(gOpenCLExamples[i]);
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m_data->m_allExamples.push_back(gOpenCLExamples[i]);
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}
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}
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#endif
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#endif //B3_USE_CLEW
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#endif //B3_USE_CLEW
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}
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}
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@@ -2,7 +2,9 @@
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#include "LinearMath/btQuickprof.h"
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#include "LinearMath/btQuickprof.h"
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#include "../OpenGLWindow/OpenGLInclude.h"
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#include "../OpenGLWindow/OpenGLInclude.h"
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#include "../OpenGLWindow/SimpleOpenGL2App.h"
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#include "../OpenGLWindow/SimpleOpenGL2App.h"
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#ifndef NO_OPENGL3
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#include "../OpenGLWindow/SimpleOpenGL3App.h"
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#include "../OpenGLWindow/SimpleOpenGL3App.h"
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#endif
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#include "../CommonInterfaces/CommonRenderInterface.h"
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#include "../CommonInterfaces/CommonRenderInterface.h"
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#ifdef __APPLE__
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#ifdef __APPLE__
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#include "../OpenGLWindow/MacOpenGLWindow.h"
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#include "../OpenGLWindow/MacOpenGLWindow.h"
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@@ -60,7 +62,10 @@ static b3AlignedObjectArray<const char*> allNames;
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static class ExampleEntries* gAllExamples=0;
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static class ExampleEntries* gAllExamples=0;
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bool sUseOpenGL2 = false;
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bool sUseOpenGL2 = false;
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bool drawGUI=true;
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bool drawGUI=true;
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#ifndef USE_OPENGL3
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extern bool useShadowMap;
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extern bool useShadowMap;
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#endif
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static bool visualWireframe=false;
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static bool visualWireframe=false;
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static bool renderVisualGeometry=true;
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static bool renderVisualGeometry=true;
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static bool renderGrid = true;
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static bool renderGrid = true;
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@@ -150,12 +155,12 @@ void MyKeyboardCallback(int key, int state)
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{
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{
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pauseSimulation = !pauseSimulation;
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pauseSimulation = !pauseSimulation;
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}
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}
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#ifndef NO_OPENGL3
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if (key=='s' && state)
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if (key=='s' && state)
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{
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{
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useShadowMap=!useShadowMap;
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useShadowMap=!useShadowMap;
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}
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}
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#endif
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if (key==B3G_ESCAPE && s_window)
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if (key==B3G_ESCAPE && s_window)
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{
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{
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s_window->setRequestExit();
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s_window->setRequestExit();
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@@ -598,10 +603,12 @@ bool OpenGLExampleBrowser::init(int argc, char* argv[])
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int width = 1024;
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int width = 1024;
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int height=768;
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int height=768;
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#ifndef NO_OPENGL3
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SimpleOpenGL3App* simpleApp=0;
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SimpleOpenGL3App* simpleApp=0;
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sUseOpenGL2 =args.CheckCmdLineFlag("opengl2");
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sUseOpenGL2 =args.CheckCmdLineFlag("opengl2");
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#else
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sUseOpenGL2 = true;
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#endif
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const char* appTitle = "Bullet Physics ExampleBrowser";
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const char* appTitle = "Bullet Physics ExampleBrowser";
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#if defined (_DEBUG) || defined (DEBUG)
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#if defined (_DEBUG) || defined (DEBUG)
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const char* optMode = "Debug build (slow)";
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const char* optMode = "Debug build (slow)";
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@@ -615,19 +622,22 @@ bool OpenGLExampleBrowser::init(int argc, char* argv[])
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sprintf(title,"%s using limited OpenGL2 fallback. %s", appTitle,optMode);
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sprintf(title,"%s using limited OpenGL2 fallback. %s", appTitle,optMode);
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s_app = new SimpleOpenGL2App(title,width,height);
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s_app = new SimpleOpenGL2App(title,width,height);
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s_app->m_renderer = new SimpleOpenGL2Renderer(width,height);
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s_app->m_renderer = new SimpleOpenGL2Renderer(width,height);
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} else
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}
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#ifndef NO_OPENGL3
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else
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{
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{
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char title[1024];
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char title[1024];
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sprintf(title,"%s using OpenGL3+. %s", appTitle,optMode);
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sprintf(title,"%s using OpenGL3+. %s", appTitle,optMode);
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simpleApp = new SimpleOpenGL3App(title,width,height);
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simpleApp = new SimpleOpenGL3App(title,width,height);
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s_app = simpleApp;
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s_app = simpleApp;
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}
|
}
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#endif
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char* gVideoFileName = 0;
|
char* gVideoFileName = 0;
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args.GetCmdLineArgument("mp4",gVideoFileName);
|
args.GetCmdLineArgument("mp4",gVideoFileName);
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#ifndef NO_OPENGL3
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if (gVideoFileName)
|
if (gVideoFileName)
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simpleApp->dumpFramesToVideo(gVideoFileName);
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simpleApp->dumpFramesToVideo(gVideoFileName);
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|
#endif
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|
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s_instancingRenderer = s_app->m_renderer;
|
s_instancingRenderer = s_app->m_renderer;
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s_window = s_app->m_window;
|
s_window = s_app->m_window;
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@@ -658,11 +668,14 @@ bool OpenGLExampleBrowser::init(int argc, char* argv[])
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if (sUseOpenGL2 )
|
if (sUseOpenGL2 )
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||||||
{
|
{
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||||||
gwenRenderer = new Gwen::Renderer::OpenGL_DebugFont();
|
gwenRenderer = new Gwen::Renderer::OpenGL_DebugFont();
|
||||||
} else
|
}
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||||||
|
#ifndef NO_OPENGL3
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||||||
|
else
|
||||||
{
|
{
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||||||
sth_stash* fontstash=simpleApp->getFontStash();
|
sth_stash* fontstash=simpleApp->getFontStash();
|
||||||
gwenRenderer = new GwenOpenGL3CoreRenderer(simpleApp->m_primRenderer,fontstash,width,height,s_window->getRetinaScale(),myTexLoader);
|
gwenRenderer = new GwenOpenGL3CoreRenderer(simpleApp->m_primRenderer,fontstash,width,height,s_window->getRetinaScale(),myTexLoader);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
//
|
//
|
||||||
|
|
||||||
gui->init(width,height,gwenRenderer,s_window->getRetinaScale());
|
gui->init(width,height,gwenRenderer,s_window->getRetinaScale());
|
||||||
|
|||||||
@@ -93,7 +93,7 @@
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hasCL) then
|
if (hasCL and findOpenGL3()) then
|
||||||
files {
|
files {
|
||||||
"../OpenCL/broadphase/*",
|
"../OpenCL/broadphase/*",
|
||||||
"../OpenCL/CommonOpenCL/*",
|
"../OpenCL/CommonOpenCL/*",
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#ifndef NO_OPENGL3
|
||||||
/*
|
/*
|
||||||
Copyright (c) 2012 Advanced Micro Devices, Inc.
|
Copyright (c) 2012 Advanced Micro Devices, Inc.
|
||||||
|
|
||||||
@@ -1641,3 +1642,4 @@ int GLInstancingRenderer::getInstanceCapacity() const
|
|||||||
{
|
{
|
||||||
return m_data->m_maxNumObjectCapacity;
|
return m_data->m_maxNumObjectCapacity;
|
||||||
}
|
}
|
||||||
|
#endif //NO_OPENGL3
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#ifndef NO_OPENGL3
|
||||||
#include "GLPrimitiveRenderer.h"
|
#include "GLPrimitiveRenderer.h"
|
||||||
#include "GLPrimInternalData.h"
|
#include "GLPrimInternalData.h"
|
||||||
|
|
||||||
@@ -320,3 +321,4 @@ void GLPrimitiveRenderer::setScreenSize(int width, int height)
|
|||||||
m_screenHeight = height;
|
m_screenHeight = height;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#ifndef NO_OPENGL3
|
||||||
|
|
||||||
///See http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-14-render-to-texture/
|
///See http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-14-render-to-texture/
|
||||||
|
|
||||||
@@ -132,4 +133,5 @@ GLRenderToTexture::~GLRenderToTexture()
|
|||||||
glDeleteFramebuffers(1, &m_framebufferName);
|
glDeleteFramebuffers(1, &m_framebufferName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
|
|
||||||
#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
|
#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
|
||||||
#import <Cocoa/Cocoa.h>
|
#import <Cocoa/Cocoa.h>
|
||||||
#include <OpenGL/gl3.h>
|
#include "OpenGLInclude.h"
|
||||||
#include <OpenGL/gl3ext.h>
|
|
||||||
|
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@@ -107,16 +107,16 @@ float loop;
|
|||||||
{
|
{
|
||||||
(*m_resizeCallback)(width,height);
|
(*m_resizeCallback)(width,height);
|
||||||
}
|
}
|
||||||
|
#ifndef NO_OPENGL3
|
||||||
NSRect backingBounds = [self convertRectToBacking:[self bounds]];
|
NSRect backingBounds = [self convertRectToBacking:[self bounds]];
|
||||||
GLsizei backingPixelWidth = (GLsizei)(backingBounds.size.width),
|
GLsizei backingPixelWidth = (GLsizei)(backingBounds.size.width),
|
||||||
backingPixelHeight = (GLsizei)(backingBounds.size.height);
|
backingPixelHeight = (GLsizei)(backingBounds.size.height);
|
||||||
|
|
||||||
// Set viewport
|
// Set viewport
|
||||||
glViewport(0, 0, backingPixelWidth, backingPixelHeight);
|
glViewport(0, 0, backingPixelWidth, backingPixelHeight);
|
||||||
|
#else
|
||||||
// glViewport(0,0,(GLsizei)width,(GLsizei)height);
|
glViewport(0,0,(GLsizei)width,(GLsizei)height);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
[m_context setView: self];
|
[m_context setView: self];
|
||||||
@@ -140,7 +140,7 @@ float loop;
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef NO_OPENGL3
|
||||||
if (openglVersion==3)
|
if (openglVersion==3)
|
||||||
{
|
{
|
||||||
NSOpenGLPixelFormatAttribute attrs[] =
|
NSOpenGLPixelFormatAttribute attrs[] =
|
||||||
@@ -156,6 +156,7 @@ float loop;
|
|||||||
// Init GL context
|
// Init GL context
|
||||||
fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes: (NSOpenGLPixelFormatAttribute*)attrs];
|
fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes: (NSOpenGLPixelFormatAttribute*)attrs];
|
||||||
} else
|
} else
|
||||||
|
#endif
|
||||||
{
|
{
|
||||||
NSOpenGLPixelFormatAttribute attrs[] =
|
NSOpenGLPixelFormatAttribute attrs[] =
|
||||||
{
|
{
|
||||||
@@ -437,8 +438,11 @@ void MacOpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci)
|
|||||||
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||||
SetFrontProcess(&psn);
|
SetFrontProcess(&psn);
|
||||||
*/
|
*/
|
||||||
|
#ifndef NO_OPENGL3
|
||||||
m_retinaScaleFactor = [m_internalData->m_myview convertSizeToBacking:sz].width;
|
m_retinaScaleFactor = [m_internalData->m_myview convertSizeToBacking:sz].width;
|
||||||
|
#else
|
||||||
|
m_retinaScaleFactor=1.f;
|
||||||
|
#endif
|
||||||
|
|
||||||
[m_internalData->m_myApp finishLaunching];
|
[m_internalData->m_myApp finishLaunching];
|
||||||
[pool release];
|
[pool release];
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ subject to the following restrictions:
|
|||||||
//#include <OpenGL/gl.h>
|
//#include <OpenGL/gl.h>
|
||||||
//#include <OpenGL/glu.h>
|
//#include <OpenGL/glu.h>
|
||||||
//#import <Cocoa/Cocoa.h>
|
//#import <Cocoa/Cocoa.h>
|
||||||
#ifdef USE_OPENGL2
|
#if defined (USE_OPENGL2) || defined (NO_OPENGL3)
|
||||||
#include <OpenGL/gl.h>
|
#include <OpenGL/gl.h>
|
||||||
#else
|
#else
|
||||||
#include <OpenGL/gl3.h>
|
#include <OpenGL/gl3.h>
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#ifndef NO_OPENGL3
|
||||||
#include "opengl_fontstashcallbacks.h"
|
#include "opengl_fontstashcallbacks.h"
|
||||||
#include "../OpenGLWindow/GLPrimitiveRenderer.h"
|
#include "../OpenGLWindow/GLPrimitiveRenderer.h"
|
||||||
#include "../OpenGLWindow/GLPrimInternalData.h"
|
#include "../OpenGLWindow/GLPrimInternalData.h"
|
||||||
@@ -250,3 +251,5 @@ void dumpTextureToPng(int textureWidth, int textureHeight, const char* fileName)
|
|||||||
free(pixels);
|
free(pixels);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|||||||
@@ -301,13 +301,11 @@ Hinge2Vehicle::~Hinge2Vehicle()
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
extern float shadowMapWorldSize;
|
|
||||||
|
|
||||||
void Hinge2Vehicle::initPhysics()
|
void Hinge2Vehicle::initPhysics()
|
||||||
{
|
{
|
||||||
m_guiHelper->setUpAxis(1);
|
m_guiHelper->setUpAxis(1);
|
||||||
|
|
||||||
shadowMapWorldSize = 10;
|
|
||||||
|
|
||||||
btCollisionShape* groundShape = new btBoxShape(btVector3(50,3,50));
|
btCollisionShape* groundShape = new btBoxShape(btVector3(50,3,50));
|
||||||
m_collisionShapes.push_back(groundShape);
|
m_collisionShapes.push_back(groundShape);
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
#include "Gwen/Gwen.h"
|
#include "Gwen/Gwen.h"
|
||||||
#include "Gwen/Skins/Simple.h"
|
#include "Gwen/Skins/Simple.h"
|
||||||
|
#include "../OpenGLWindow/OpenGLInclude.h"
|
||||||
|
|
||||||
#include "UnitTest.h"
|
#include "UnitTest.h"
|
||||||
|
|
||||||
@@ -22,9 +23,10 @@ extern unsigned char OpenSansData[];
|
|||||||
#endif//__APPLE__
|
#endif//__APPLE__
|
||||||
|
|
||||||
#include "OpenGLWindow/opengl_fontstashcallbacks.h"
|
#include "OpenGLWindow/opengl_fontstashcallbacks.h"
|
||||||
|
#ifndef NO_OPENGL3
|
||||||
#include "OpenGLWindow/GwenOpenGL3CoreRenderer.h"
|
#include "OpenGLWindow/GwenOpenGL3CoreRenderer.h"
|
||||||
#include "OpenGLWindow/GLPrimitiveRenderer.h"
|
#include "OpenGLWindow/GLPrimitiveRenderer.h"
|
||||||
|
#endif
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
Gwen::Controls::Canvas* pCanvas = NULL;
|
Gwen::Controls::Canvas* pCanvas = NULL;
|
||||||
@@ -79,10 +81,12 @@ static void MyResizeCallback( float width, float height)
|
|||||||
sWidth = width;
|
sWidth = width;
|
||||||
sHeight = height;
|
sHeight = height;
|
||||||
// printf("resize(%d,%d)\n",sWidth,sHeight);
|
// printf("resize(%d,%d)\n",sWidth,sHeight);
|
||||||
|
#ifndef NO_OPENGL3
|
||||||
if (primRenderer)
|
if (primRenderer)
|
||||||
{
|
{
|
||||||
primRenderer->setScreenSize(width,height);
|
primRenderer->setScreenSize(width,height);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
if (gwenRenderer)
|
if (gwenRenderer)
|
||||||
{
|
{
|
||||||
gwenRenderer->Resize(width,height);
|
gwenRenderer->Resize(width,height);
|
||||||
@@ -96,7 +100,7 @@ static void MyResizeCallback( float width, float height)
|
|||||||
|
|
||||||
|
|
||||||
int droidRegular;//, droidItalic, droidBold, droidJapanese, dejavu;
|
int droidRegular;//, droidItalic, droidBold, droidJapanese, dejavu;
|
||||||
|
#ifndef NO_OPENGL3
|
||||||
sth_stash* initFont(GLPrimitiveRenderer* primRenderer)
|
sth_stash* initFont(GLPrimitiveRenderer* primRenderer)
|
||||||
{
|
{
|
||||||
GLint err;
|
GLint err;
|
||||||
@@ -217,7 +221,7 @@ sth_stash* initFont(GLPrimitiveRenderer* primRenderer)
|
|||||||
|
|
||||||
return stash;
|
return stash;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
void keyCallback(int key, int value)
|
void keyCallback(int key, int value)
|
||||||
{
|
{
|
||||||
printf("key = %d, value = %d\n", key,value);
|
printf("key = %d, value = %d\n", key,value);
|
||||||
@@ -308,7 +312,11 @@ int main()
|
|||||||
b3gDefaultOpenGLWindow* window = new b3gDefaultOpenGLWindow();
|
b3gDefaultOpenGLWindow* window = new b3gDefaultOpenGLWindow();
|
||||||
window->setKeyboardCallback(keyCallback);
|
window->setKeyboardCallback(keyCallback);
|
||||||
b3gWindowConstructionInfo wci;
|
b3gWindowConstructionInfo wci;
|
||||||
wci.m_openglVersion = 2;
|
#ifndef NO_OPENGL3
|
||||||
|
wci.m_openglVersion = 3;
|
||||||
|
#else
|
||||||
|
wci.m_openglVersion = 2;
|
||||||
|
#endif
|
||||||
wci.m_width = sWidth;
|
wci.m_width = sWidth;
|
||||||
wci.m_height = sHeight;
|
wci.m_height = sHeight;
|
||||||
// wci.m_resizeCallback = MyResizeCallback;
|
// wci.m_resizeCallback = MyResizeCallback;
|
||||||
@@ -333,7 +341,7 @@ int main()
|
|||||||
sprintf(title,"Gwen with OpenGL %d\n",wci.m_openglVersion);
|
sprintf(title,"Gwen with OpenGL %d\n",wci.m_openglVersion);
|
||||||
}
|
}
|
||||||
window->setWindowTitle(title);
|
window->setWindowTitle(title);
|
||||||
|
#ifndef NO_OPENGL3
|
||||||
if (majorGlVersion>=3 && wci.m_openglVersion>=3)
|
if (majorGlVersion>=3 && wci.m_openglVersion>=3)
|
||||||
{
|
{
|
||||||
float retinaScale = 1.f;
|
float retinaScale = 1.f;
|
||||||
@@ -363,6 +371,7 @@ int main()
|
|||||||
gwenRenderer = new GwenOpenGL3CoreRenderer(primRenderer,font,sWidth,sHeight,retinaScale);
|
gwenRenderer = new GwenOpenGL3CoreRenderer(primRenderer,font,sWidth,sHeight,retinaScale);
|
||||||
|
|
||||||
} else
|
} else
|
||||||
|
#endif
|
||||||
{
|
{
|
||||||
//OpenGL 2.x
|
//OpenGL 2.x
|
||||||
gwenRenderer = new Gwen::Renderer::OpenGL_DebugFont();
|
gwenRenderer = new Gwen::Renderer::OpenGL_DebugFont();
|
||||||
|
|||||||
Reference in New Issue
Block a user