Add an improved way to approximate the area of the contact manifold, using 4 points instead of 3. It is switched off by default (need to check performance first), use gContactCalcArea3Points = false to enable it. Thanks to Hiroshi Matsuike for the improvement!
Use App prefix for AppHfFluidDemo
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@@ -20,7 +20,7 @@ LINK_LIBRARIES(
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OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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ADD_EXECUTABLE(HfFluidDemo
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ADD_EXECUTABLE(AppHfFluidDemo
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HfFluidDemo_GL_ShapeDrawer.cpp
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BulletHfFluid/btHfFluid.cpp
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BulletHfFluid/btHfFluidBuoyantConvexShape.cpp
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